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Advanced engine needed  : Zandro/Zdaemon/Odamex/DoomLegacy - Works *almost* anywhere!
Primary purpose         : Deathmatch
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Title                   : Deathmatch Guns by DoomKid
Filename                : dm_guns.wad / dm_skins.wad / dm_sfx2.wad
Release date            : May 1st, 2014
Author                  : DoomKid
Email Address           : thedevilzworker@hotmail.com
Other Files By Author   : DK_DM_2.wad, TDEVIL2.wad, UACRebellion.wad, Rot90fix.wad, dmr_2014.wad + more.

Description		: Am I the only one who likes the thought of a gun mod for Deathmatch that isn't over the top? I've seen many mods out there like Brutal Doom, Real Guns Advanced and even Burl Tumd, and while they're all REALLY fun, they seem to make things just a tad too unbalanced for Deathmatch play. (If you haven't played those wads, go do it now.) The aim of this pack is to keep the guns feeling like classic DOOM guns, while souping them up just a tad and keeping them fair. The fist is now a bayonet that deals just over double damage. The pistol is now a machine gun, so no more running arround with the pea shooter! The shotgun is now automatic, making it a fair fight against the SSG, which is also slightly more powerful. The chainsaw now has 2 blades - the most unoriginal idea in Doom history, but damn, I love it anyway. It deals double damage as well, of course.

Also included is a skins pack and Deathmatch SFX pack - No tiny sprites, no invisible sprites, and no imps or barons or anything like that - Just stuff that keeps the game fair while adding a bit of customization and humor. DM_skins.wad and DM_sfx2.wad only work in Zdaemon and Zandronum, sorry Odamex/Legacy users.

Credits			: All custom sprites are from Alpha Doom.
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* What is included *

New levels              : No
Sounds                  : Yes
Music                   : No
Graphics                : New guns!
Dehacked/BEX Patch      : No
Demos                   : I'd love to see some DM demos with this wad.
Other                   : No
Other files required    : Nope


* Play Information *

Game                    : Doom / Doom 2
Single Player           : Yeah
Cooperative 2-4 Player  : Mhm
Deathmatch 2-4 Player   : Yup
Other game styles       : CTF perhaps? That might be fun.
Difficulty Settings     : Not Implemented


* Construction *

Base                    : Alpha Doom resources.

Build Time		: A few days here and there.

Editors Used		: XWE, WhackEd, sndrec32, mspaint


* Copyright / Permissions *

You MAY use this wad as a base for modification provided you give me credit.
The same applies for any older files by Doomkid - Just include this text file for clarification.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

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