===========================================================================
Advanced engine needed  : Limit-Removing Port
Primary purpose         : Single play
===========================================================================
Title                   : Shadows
Filename                : SHADOWS.WAD
Release date            : 08/17/2025
Author                  : Death Bear
Email Address           : [redacted]
Misc. Author Info       : Mapping is my city, and it never sleeps.

Description             : Shadows is a 36-map Vanilla Limit-Removing (cl-3)
                          megawad for the Ultimate Doom. Taking similar
                          themes from and containing homage to the original
                          game, Shadows takes you on a 4-episode journey from
                          a haunted techbase complex into the cold depths of
                          one's own colorless hell.
                          
                          Shadows is a tribute to my mapping origins and the
                          first five years of this journey. It was meant to
                          revisit past work, give life to a number of my
                          unreleased maps, and to honor my three children,
                          whom have been mapping with me since I started in
                          late 2019. The deepest part of creating Shadows was
                          for me to reflect on the past and look forward to
                          the future while fighting hopelessness when my own
                          world often feels gray.
                          
                          Shadows, while being a very personal project,
                          features level, graphic, and musical work by a
                          number of my friends in the Doom community, and my
                          children.
                          
                          Target port is Crispy Doom. It contains a DeHackEd
                          Patch, UMAPINFO and ZMAPINFO. It also contains a
                          separate file for the Episode 4 music for necessary
                          ports.

Additional Credits to   : Textures: Doom, Doom II, Plutonia, 32-In-24_15 Tex
                          (Esselfortium), ZoonTex (James Paddock), The
                          Chilling Winds of Dis (Muumi), Death Bear, Eevee
                          Text Generator, Hexen
                          Title, Text, Interpics, and Victory Artwork: Death
                          Bear
			  ENDDOOM: Death Bear (from TITLEPIC, using ENDEDIT)
                          Logo, HUD, Skies: Ludi
                          Bespoke Music: Doomcat, LVENdead
                          Playtesting, Players, and Bug Reports: See E4M8
                          Guest Mappers: myolden, OverflowingMocha, Muumi,
                          LVENdead, MAN_WITH_GUN
                          Collab Mappers: Doomcat, Unicorn Skull, Shadow
                          Sparkle

			  Artwork and Music created by Death Bear and Doomcat
			  for Shadows MAY NOT be reused or modified.
===========================================================================
* What is included *

New levels              : 36
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom
Map #                   : E1M1 - E4M9
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Approx. 1.5 years
Editor(s) used          : Ultimate Doom Builder, Slade3
Known Bugs              : None
May Not Run With        : Unknown
Tested With             : Crispy Doom 6+, DSDA-DOOM 0.27+, GZDOOM 4.10+


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/

You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors