===========================================================================
Archive Maintainer      : n/a
Update to               : n/a
Advanced engine needed  : Limit-removing source port/ UMAPINFO-compatible 
source port/ MBF-compatible source port @ -cl3
Primary purpose         : Single play
===========================================================================
Title                   : Death by 1000 Lines
Filename                : UD1k.wad
Release date            : 13/08/2024
Author                  : Various 
Email Address           : [redacted]
Other Files By Author   : n/a
Misc. Author Info       : n/a

Description             : Death by 1000 Lines is a community megawad
for The Ultimate Doom where maps must not exceed 1000 linedefs. I was
inspired to do this because I liked the other 1000 Line community projects
and nobody had done for Ultimate Doom yet. I was curious to see how people
would interpret the 1000 line limit on top of the existing texture and enemy
limitations of the first game, with some minor twists on the familiar episode
themes. The result is a varied set of maps, from the traditional to the abstract!

Additional Credits to   : id Software for Doom, CodeImp for Doom Builder,
SirJuddington for SLADE3, exl for WhackEd4, Mr Pencil (E4 sky graphic),
Scythe X (E1 sky graphic), Blast Brothers (all other graphics), everyone
who playtested - anybody else I forgot
===========================================================================
* What is included *

New levels              : 36 maps
Sounds                  : No
Music                   : Yes (see muscred.txt for more info)
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : UMAPINFO lump for compatible ports
Other files required    : n/a


* Play Information *

Game                    : DOOM
Map #                   : E1M1-E4M9
Single Player           : Designed for 
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : n/a
Difficulty Settings     : Yes 


* Construction *

Base                    : New from scratch 
Build Time              : Several months 
Editor(s) used          : Ultimate Doom Builder, SLADE3, WhackEd4
Known Bugs              : may still exist
May Not Run With        : 
Tested With             : Crispy Doom, Woof!, DSDA Doom, GZDoom



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY not distribute this file in any format.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites:
