===========================================================================

                           Visions of Eternity

===========================================================================

Advanced engine needed  : ZDoom
Primary purpose         : Single play

===========================================================================

Title                   : Visions of Eternity
Filename                : voe.wad
Release date            : 12/13/2013
Updated relase		: 10/22/2014
Author                  : Tobias Münch
Homepage		: www.kotogoto.com
Email Address           : tobias_muench@gmx.de

Description             : Visions of Eternity is an episode for
			  Ultimate Doom.

			  A PDF booklet with additional information and
			  trivia about the episode and its development
			  (warning: contains spoilers) is included.

Additional Credits to   : Pablo Diccter for playtesting and feedback, and
			  also for the great friendship over all these
			  years. Thanks, man!

Updated Release Changes : - fixed an error in E5M9 that could get you
                            trapped in the blue key room
                          - various texture alignment fixes
                          - booklet now included in the zip instead of
                            separate download

===========================================================================

* What is included *

New levels              : Nine (E5M1 - E5M9)
Sounds                  : Yes (new plasma gun sounds)
Music                   : No
Graphics                : Yes (a plasma gun firing green plasma bolts, plus
			  new sky graphics)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Ultimate Doom
Map #                   : E5M1 - E5M9
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New levels from scratch
Build Time              : Like 15 years or something... :-) I really
			  started this project a long, long time ago and
			  finally  finished it in 2013
Editor(s) used          : Doombuilder and maybe DEU for the really old
			  maps, Slade for putting it all together
May Not Run With...     : Vanilla Doom

===========================================================================

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: www.kotogoto.com

===========================================================================