===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Diet 32in24
Filename                : d32in24.wad
Release date            : 09/30/2008
Author                  : The 32in24 team!
Email Address           : shaikoten@hotmail.com
                          esselfortium@gmail.com
Other Files By Author   : 32in24.wad (FFA),
                          32in24sp.wad, 32in24-3.wad
                          (DUEL CORE EDITION), 32in24-4.wad (CTF)
                          32in24-5.wad (FFA) 32in24-6.wad (FFA)

Description             : High-detail playtested non-buggy single-player
                          maps in a nice, half-sized package.  Now you,
                          too, can experience the 32in24 diet!

                        map01 - Labs of Torture
                         layout by Impboy
                         detailing by kuchikitaichou
                        map02 - On Two Sides
                         layout by The Green Herring
                         detailing by Impboy and daimon
                        map03 - Ronald Reagan Memorial Mini-Hall
                         layout by Goatface
                         detailing by kuchikitaichou
                        map04 - Some Crappy Theatre
                         layout by ClonedPickle
                         detailing by kuchikitaichou
                        map05 - The Birdman of Texas
                         layout by Shaikoten
                         detailing by Butts
                        map06 - Some Crappy Mall
                         layout by ClonedPickle
                         detailing by RottKing
                        map07 - The Barons' Hideout
                         layout by Dr. Zin
                         detailing by Impboy
                        map08 - Theme Unknown
                         layout by Shaikoten
                         detailing by ClonedPickle
                        map09 - A Walk in the Park
                         layout by kuchikitaichou
                         detailing by Impboy
                        map10 - Satanic Base
                         layout by Ajapted
                         detailing by Impboy
                        map11 - Tetris Revenge
                         layout by mid
                         detailing by esselfortium
                        map12 - City of Tarnation
                         layout by Kassman
                         detailing by Macro11_1
                        map13 - McDonald's Grease Processing Plant
                         layout by RottKing
                         detailing by brinks
                        map14 - The Hellevator
                         layout by Impboy
                         detailing by daimon
                        map15 - Pest Control
                         layout by kuchikitaichou
                         detailing by Impboy
                        map16 - The Million Dollar Pyramid
                         layout by The Green Herring
                         detailing by Kassman

Music                   : map01 - Paul Corfiatis (from 2002ADO.WAD)
                          map02 - Capcom (MIDI by Teck)
                          map03 - Black Sabbath (MIDI author unknown)
                          map04 - Rareware / David Wise (MIDI by Teck)
                          map05 - SNK Playmore (MIDI by Erik Menjivar)
                          map06 - Ocean Software / Jonathan Dunn
                                   (MIDI by Sam Wolff)
                          map07 - Nicklas Linnes (from CRUDREAM.WAD)
                          map08 - id Software / Bobby Prince
                                   (remixed by Jay Reichard)
                          map09 - Apogee Software / Lee Jackson
                          map10 - id Software / Bobby Prince
                          map11 - Tor Gausen, a.k.a. Walkman
                                   (MIDI by The Green Herring)
                          map12 - SNK Playmore (MIDI by Erik Menjivar)
                          map13 - Maxis Software (MIDI by Rie Lenka)
                          map14 - The Ramones (MIDI author unknown)
                          map15 - Ralph Vickers (from CRUDREAM.WAD)
                          map16 - SNK Playmore (MIDI by Erik Menjivar)
                          title - The Coca-Cola Company (MIDI author unknown)
                          story - Square Enix / Nobuo Uematsu
                                   (MIDI by Jorge Fuentes)

Additional Credits To   : ClonedPickle for the initial compilation; The
                          Green Herring for finishing the compilation,
                          doing CWILVs along with the demos and DeHackEd
                          file, and writing this text file; Shaikoten,
                          killingblair, brinks, ClonedPickle, The Green
                          Herring, RottKing, leileilol, and everyone else
                          who contributed billboard graphics; and Impboy
                          for being a really shoddy detailer.

Bonus Pontification     : Oh hey it's your friendly neighborhood Shaikoten
(by Shaikoten)            writing his second wad release rambling in a
[6/30/2008]               month.  This is a very special wad to me.  It
                          reminds me of America.  We promise you twice of
                          what we deliver and ram advertisements for more
                          of our fecal matter down your throat.  And you
                          should be fucking grateful for it.  This project,
                          coincidentally one of our least ambitious, only
                          went about half a year over schedule, and proves
                          that if we've learned one thing, it's that
                          group single player mapping projects generally
                          suck.  Still, there are definitely a few good
                          gems in this pack, and even a few of the crappier
                          layouts ended up looking decent.  So suffer
                          through this one for the little good in it, and
                          wait with bated breath for the next time YEDS
                          attempts to make a single player map pack.

===========================================================================
* What is included *

New levels              : 16
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes; created by The Green Herring.  Includes both a
                          DEHACKED lump (for modern ports) and a .BEX file (for
                          Boom.)
Demos                   : Yes; all three are recorded by The Green Herring.
                          The full versions have been hidden within the wad by
                          the Illuminati.
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : No
Other                   : If playing in a ZDoom-based port, you will be unable
                          to jump or crouch.

* Construction *

Base                    : New from scratch
Build Time              : 24 hours for layouts (on 10/21/2007,) a few weeks for
                          detailing, and over half a year of compilers sitting
                          on their asses.
Editor(s) used          : Too many to list.
Known Bugs              : Huh?
May Not Run With...     : Doom2.exe, or any source port that isn't Boom
                          compatible


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
