===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Session 24
Filename                : abyspe24.wad
Release date            : 12/13/2015
Authors                 : TheMionicDonut, Jimmy - Project Lead
                          scifista42
                          Pinchy
                          walter confalonieri
                          Obsidian
                          Breezeep
                          rf`
                          Surreily
                          FuzzballFox
                          Zan-zan-zawa-veia
                          SavageCorona
                          Alterworldruler   
                          joe-ilya

Email Address           : jamespaddock@hotmail.com (Jimmy's email address)

Misc. Author Info       : The Abyssal Speedmapping Sessions were once held by
                          Obsidian, now hosted by TMD and are open for pretty
                          much anyone to participate in. PM TheMionicDonut on
                          Doomworld, or TMD on irc.oftc.net or the Abyss if
                          you're interested.

                          Props to Jimmy for wrangling all this into order!
 
Description             : 18 maps made during the twenty-fourth Abyssal
                          Speedmapping Session in the space of 2 hours,
                          with 15 minutes for music and texture selection 
                          and 15 minutes after for bugfixing. There is 
                          also a congratulatory map at the end and a 
                          tuned up version of one of the maps from the 
                          session.

                          This session was held in two "rounds" for the
                          convenience of folks who couldn't turn up to 
                          one or the other.

                          Each mapper had 3 themes to choose from:
                          - Use of silent teleports
                          - Maximum of 4 monster types
                          - Textures and palette from Violence by AD_79

                          Plus a bonus theme for those who showed up to 
                          round 2:
                          - Avoid lines that run parallel to the grid

Credits to              : id Software for Doom II
                          CodeImp for Doom Builder 2
                          SirJuddington for SLADE3
                          Exl for WhackEd4

Additional Credits to   : All the people who mapped, on and off call
                          FuzzballFox for the INTERPIC
                          KingDime for streaming a playthrough
                          AD_79 for the resources
                          Obsidian and Jimmy for compiling the wad
                          (mostly Jimmy)


===========================================================================


* What is included *

New levels              : 18
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 - MAP15, MAP31 - MAP33
Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : No


* Construction *

Base                    : New from scratch
Build Time              : 2-4 hours per map
Editor(s) used          : Doom Builder 2, SLADE3, WhackEd4
Known Bugs              : VARKIDS!
May Not Run With        : Vanilla Doom
Tested With             : PrBoom+, ZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors


===========================================================================


* Maplist *

MAP01: A Happy Little Tree
Author: FuzzballFox
Music: MIDI of "Moon Revenge" from Sailor Moon R
Build Time: 2 hours
Theme: 4 monster types, Violence resources

MAP02: Everyone's Favorite Kolors
Author: scifista42
Music: MIDI of "Area A" from Choujin Sentai Jetman
Build time: 2 hours
Theme: 4 monster types, Violence resources

MAP03: Light the Night Up
Author: walter confalonieri
Music: "Full JMickle" by jmickle66666666
Build Time: 4 hours
Theme: Silent teleports, Violence resources

MAP04: Ribena Basin
Author: Jimmy
Music: "Torsal Torsion" from 30in30-3 by Jimmy
Build Time: 2 hours 50 minutes
Theme: 4 monster types, Violence resources, no grid-aligned lines

MAP05: Tender Nuzzle
Author: Zan-zan-zawa-veia
Music: "robfripp.mid" by Zan-zan-zawa-veia
Build Time: 45 minutes
Theme: 4 monster types, silent teleports, Violence resources

MAP06: Identity Theft
Author: Jimmy
Music: "Mighty High" from 30in30-3 by Jimmy
Build Time: 3 hours
Theme: 4 monster types, Violence resources

MAP07: Wysteria
Author: TheMionicDonut
Music: "Rats of Parliament" by Alfonzo
Build Time: 2 hours 15 minutes
Theme: 4 monster types, silent teleports, Violence resources

MAP08: This Map is Purple and I Have No Regrets
Author: Breezeep
Music: "20.mid" by stewboy
Build Time: 4 hours
Theme: 4 monster types, silent teleports, Violence resources

MAP09: SavageCorona's Savage Sex Dungeon
Author: SavageCorona
Music: MIDI of "Mist Mine" from Donkey Kong Country
Build Time: 2 hours
Theme: Violence resources

MAP10: Pöpli
Author: Pinchy
Music: "Because Sultanas" from 30in30-3 by Jimmy
Build Time: 2 hours 55 minutes
Theme: 4 monster types, Violence resources, silent teleports

MAP11: Violent Viral Violets
Author: rf`
Music: "Danielle's Face" by Edwin van Veldhoven
Build Time: 3 hours
Theme: 4 monster types, Violence resources

MAP12: Jimothy in Running Down '94 Hallways
Author: Alterworldruler
Music: "We Haven't Liftoff" by Jimmy
Build Time: 2 hours
Theme: 4 monster types, silent teleports, Violence resources

MAP13: Impossible Ass Cube
Author: Surreily
Music: MIDI of "Bianco Hills" from Super Mario Sunshine
Build Time: 2 hours
Theme: 4 monster types, silent teleports, Violence resources
Meal Eaten: Chinese takeaway
Internet Browser Used: Firefox
Biscuits Eaten During Mapping: x1 Jaffa Cake

MAP14: The Ballad of El Jaguar
Author: Obsidian
Music: MIDI of "Green River" by Creedence Clearwater
Build Time: 2 hours
Theme: 4 monster types, Violence resources

MAP31: Return to Castle Funhouse
Author: TheMionicDonut
Music: MIDI of "Pour Some Sugar On Me" by Def Leppard
Build Time: 3 hours
Theme: 4 monster types, silent teleports, Violence resources, no grid-aligned lines

MAP32: Why is this a secret map?
Author: joe-ilya
Music: D_E2M1 from Heroes
Build Time: 2 hours
Theme: Silent teleport

MAP33: Light the Night Up v2
Author: walter confalonieri
Music: "Full JMickle" by jmickle66666666
Build Time: beyond "the Breezeep nirvana"
Theme: Silent teleport, Violence resources