===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Sessions: Session 34
Filename                : abyspe34.wad
Release date            : 03/04/2018
Authors                 : Obsidian - Project Lead
                          TheMionicDonut
                          Pinchy
                          Jimmy
                          NuclearPotato
                          Phobus
                          Dragonfly
                          Bauul
                          Fuzzball
                          Dreadopp
                          AD_79
                          Xyzzy01
                          Breezeep
                          rf`
                          an_mutt
                          Myst.Haruko
                          Surreily
                          Eris Falling

Email Address           : [redacted] (Obsidian's email address)
 
Misc. Author Info       : Don't say it.
 
Description             : Twenty-three maps made during the thirty-fourth
                          Abyssal Speedmapping Session in the space of 2
                          hours, with 15 minutes for music and texture 
                          selection and 15 minutes for bugfixing. Held in
                          two sessions twelve hours apart, each mapper had
                          three themes to choose from:
 
                          - Use of red textures
                          - Use of berserk
                          - Candle bridges using self-referencing sectors
                          or height transfers

                          Plus an extra one for those attending the second
                          session:
                          - Use of non-liquid damaging floors
 
Credits to              : Id Software for Doom II
                          CodeImp of Doom Builder 2
                          SirJuddington for SLADE3
                          Exl for WhackEd4
 
Additional Credits to   : All the people who attended
                          Fuzzball for the intermission MIDI
                          galileo31dos01 for the status bar
                          Jimmy for the INTERPIC, zoon-tex, additional 
                          skies and doing a good chunk of the compiling
 
===========================================================================
 
* Maplist *

MAP01: Love in the Maze
Author: Surreily
Music: "Gotham" by Lee Jackson from Duke Nukem 3D
Themes: Red textures, berserk, candle bridges
Time Taken: 2 hours (plus 15 minutes prep)
 
MAP02: Little Boy Blue
Author: Xyzzy01
Music: Mega Man Zero 4 - Esperanto
Themes: Berserk
Time Taken: 2 hours (plus 45 minutes of deleting all but 3 textures from cc4-tex afterwards >_<)

MAP03: R.I.P. Eric Clapton's Kid
Author: NuclearPotato
Music: MIDI of "Tears of Heaven" by Eric Clapton
Themes: Red textures, berserk
Time Taken: 2 hours
 
MAP04: Handful of Dread 2
Author: Dreadopp
Music: "Oblivion Drive" by Jimmy
Themes: Red textures, berserk
Time Taken: 2 hours

MAP05: Aorta
Author: Jimmy
Music: "Launch Base" from Demonstar Secret Missions 1
Themes: Red textures, berserk, also a couple of jumps denoted by candles
Time Taken: 2 hours

MAP06: Kevin
Author: Eris Falling
Music: MIDI of Knightrider of Doom - Black Forest
Themes: Red textures, berserk
Time Taken: 3 hours 30 minutes
Notes: Featuring a guest appearance from Alfonzo.

MAP07: Uninspired
Author: Myst.Haruko
Music: MIDI of "My Innermost Apocalypse" from Binding of Isaac OST by Danny Baranowsky
Themes: Red textures, berserk
Time Taken: Beyond the two hour limits

MAP08: Chameleon
Author: Jimmy
Music: "High Score" from Demonstar Secret Missions 1
Themes: Berserk
Time Taken: 2 hours

MAP09: Crimson Crevice
Author: James "Phobus" Cresswell
Music: MIDI of "Can't Get Enough of Your Love" by Barry White
Themes: Red textures, berserk
Time Taken: 2 hours

MAP10: i am well and truly ashamed of this map and i hope you dont make it this far in the wad and if you did well fuck sorry
Author: Dragonfly
Music: MIDI of "Aqualung" by Jethro Tull
Themes: Red textures, berserk
Time Taken: 2 hours
Notes: queefalung my friend

MAP11: I'm Not Your Valentine
Author: Breezeep
Music: MIDI of "Closer to the Heart" by Rush
Themes: Red textures, berserk, candle bridges
Time Taken: Too long

MAP12: This Exists
Author: an_mutt
Music: "Donna To The Rescue" (E3M2 of Doom)
Themes: Red textures, berserk
Time Taken: 2 hours 45 minutes

MAP13: Anally Ravaged by the Baron: One Nite in Deimos
Author: Obsidian
Music: Careless Mother Fucking Whisper
Themes: Red textures, berserk, candle bridges
Time Taken: 2 hours

MAP14: The Scottish Map
Author: TMD
Music: MIDI of "I Believe in a Thing Called Love" by The Darkness
Themes: Red textures, berserk

MAP15: Scarlet Mansion
Author: AD_79
Music: ZUN - "U.N Owen Was Her?" (MIDI version by Jimmy)
Themes: Berserk
Time Taken: 2 hours 35 minutes

MAP16: Candelabra in the Wind
Author: rf`
Music: "Gotham" by Lee Jackson from Duke Nukem 3D
Themes: Candle bridges, non-liquid damaging floors
Time Taken: 2 hours (screaming)

MAP17: Incel To Injury
Author: TMD
Music: "Lava Powerhouse" from Sonic Spinball
Themes: Red textures, berserk, candle bridges, non-liquid damaging floors
Time Taken: 2 hours 10 minutes

MAP18: Obviously Grilled
Author: Pinchy
Music: James Paddock - 30in30-2 - Dungaree Farts.mid
Themes: Red textures, berserk, candle bridges
Time Taken: 2 hours

MAP19: Bastard Maze
Author: James "Phobus" Cresswell
Music: MIDI of "She Hates Me" by Puddle of Mudd
Themes: Self-referencing sectors used
Time Taken: 1 hour 40 minutes

MAP20: Paradise by the Imp Ball Light
Author: Bauul
Music: Paradise by the Dashboard Light, by Mr. M Loaf
Themes: Red textures, berserk
Time Taken: 2 hours
Notes: No difficulty settings

MAP21: Xyzzy tries to make a joke about the long and ridiculous names of speedmaps of the past but fails miserably
Author: Xyzzy01
Music: "Caught in the Shadows" by Jimmy
Themes: Red textures, non-liquid damaging floors
Time Taken: 1 hour 50 minutes

MAP22: Gridlocked
Author: Dragonfly
Music: "Well of Ass" by Jimmy, from 30in30-3
Themes: Red textures, non-liquid damaging floors
Time Taken: 2 hours
Notes: No difficulty settings, co-op starts included

MAP31: Forcefully Removed by Force
Author: Fuzzball
Music: AAAAAAAAAAAA.mid by Fuzzball
Themes: Red textures, berserk
Time Taken: 30 mins probably

===========================================================================
 
* What is included *
 
New levels              : 23
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
 
 
* Play Information *
 
Game                    : Doom 2
Map #                   : MAP01-22 + MAP31
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts on some maps
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : No
 
 
* Construction *
 
Base                    : New from scratch
Build Time              : 2 hours per map (with the exception of a few)
Editor(s) used          : Doom Builder, GZDoom Builder, SLADE3, WhackEd4
May Not Run With        : Vanilla Doom
Tested With             : PrBoom+, ZDoom, GZDoom
 
 
* Copyright / Permissions *
 
Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.
 
You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
 
 
 
* Where to get the file that this text file describes *
 
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors