===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Sessions: Session 56
Filename                : abyspe56.wad
Release date            : 08/18/2021
Authors                 : TheMionicDonut - Project Lead
                          Surreily
			  Obsidian
			  Fuzzball
                          Alterworldruler
                          MDevlin
                          Chaingunner
                          Annunakitty
			  
Email Address           : [redacted] (Obsidian's email address)
 
Misc. Author Info       : potatoe
 
Description             : Eleven maps made during the fifty-sixth
			  Abyssal Speedmapping Session in the space of 2
			  hours, with 15 minutes for music and texture 
			  selection and 15 minutes for bugfixing. Held in
                          two sessions twelve hours apart, each mapper had 
			  two themes to choose from in the first session
                          and three in the second.
                          1. All hitscan
                          2. Doors that are 64 or more units thick
                          3. Sectors with altered friction
 
Credits to              : Id Software for Doom II
                          CodeImp of Doom Builder 2
                          SirJuddington for SLADE3
 
Additional Credits to   : All the people who attended
			  Obsidian for compiling the session
                          Crista Forest and Afterglow for most of the 
                          textures

===========================================================================
 
* Maplist *

MAP01: Prolapsed Icehole
Author: MDevlin
Music: "Stomping Grounds" by Lee Jackson
Themes: Hitscan
Time Taken: 2 hours

MAP02: Lomonosov's Trip to Moscow
Author: Chaingunner
Music: "XMI_GMTRAVEL.mid"  from Realms of Arcania 2
Themes: Hitscan, thicc doors
Time Taken: 1 hour and 15 minutes
 
MAP03: Welcome to Silent Hill (okay, maybe not)
Author: Fuzzball
Music: A MIDI of "Wynona's Big Brown Beaver" by Primus
Themes: Hitscan, thicc doors
Time Taken: 2 hours

MAP04: Reaching for an Oversized Chrome Spoon, Alfonzo Gathers an Intimate 
       Quantity of Dried Muffin Remnants and, Brushing his Scapular Aside, 
       Proceeds to Dump These Inside of his Shirt
Author: Obsidian
Music: A MIDI of "The Black Page Part 2" by Frank Zappa
Themes: Hitscan, thicc doors
Time Taken: 1 hour and 30 minutes

MAP05: In Da Thicc Of It
Author: Annunakitty
Music: A MIDI of "KA.MI.KA.ZE" by Motoi Sakuraba
Themes: Hitscan (and technically thicc doors)
Time Taken: 2 hours

MAP06: Imp Dicking Alley on Archfanny Street
Author: Alterworldruler
Music: "Something's Gay in Paraguay" by Jimmy
Themes: Thicc doors
Time Taken: 1 hour

MAP07: Arrogantly Twisting the Sterile Canvas Snoot of a Fully-Charged Icing 
       Annointment Utensil, Alfonzo Poots Forth a Quarter-Ounce Green Rosette 
       Near the Summit of a Dense-But-Radiant Muffin of his Own Design
Author: Obsidian
Music: A MIDI of "Watermelon in Easter Hay by Frank Zappa
Themes: Hitscan, thicc doors, friction
Time Taken: 2 hours

MAP08: Deep Frosty Icehole
Author: MDevlin
Music: "Return of the Troubles" by Jeremy Doyle
Themes: Hitscan
Time Taken: 2 hours and 30 minutes

MAP09: Dr Donutnik's Museum of Nixonhog
Author: Alterworldruler
Music: "All Aboard the Fonzie Bus" by Jimmy
Themes: Hitscan, thicc doors
Time Taken: 1 hour and 50 minutes

MAP10: Fuck I Dunno
Author: Surreily
Music: "Relics" by Jimmy
Themes: Hitscan, thicc doors
Time Taken: 2 hours

MAP11: A Very Vincent Price Non-Denominational Horrorshow
Author: TheMionicDonut
Music: "What the Heck?!" from Earthworm Jim 
Themes: Hitscan, thicc doors 
Time Taken: 2 hours

===========================================================================
 
* What is included *
 
New levels              : 11
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO
 
 
* Play Information *
 
Game                    : Doom 2
Map #                   : MAP01-11
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : None
 
 
* Construction *
 
Base                    : New from scratch
Build Time              : 2 hours per map (with some exceptions)
Editor(s) used          : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Known Bugs              : None
May Not Run With        : Vanilla Doom
Tested With             : PrBoom+, ZDoom, GZDoom
 
 
* Copyright / Permissions *
 
Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.
 
You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
 
 
 
* Where to get the file that this text file describes *
 
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors