===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Sessions: Session 59
Filename                : abyspe59.wad
Release date            : 02/01/2022
Authors                 : TheMionicDonut - Project Lead
                          Obsidian
                          MDevlin
                          rf'
                          Scorpius
                          4shockblast
                          Surreily
                          Annunakitty
                          Walter Confalonieri
                          General Rainbow Bacon
                          			  
Email Address           : [redacted] (Obsidian's email address)
 
Misc. Author Info       : Cannot play the tuba
 
Description             : Thirteen maps made during the fifty-ninth
			  Abyssal Speedmapping Session in the space of 2
			  hours, with 15 minutes for music and texture 
			  selection and 15 minutes for bugfixing. Held in
                          two sessions twelve hours apart, each mapper had 
			  two themes to choose from in the first session
                          and three in the second.
                          1. Mandatory light transfers
                          2. Heavy midtextures usage
                          3. Fast conveyer belts
 
Credits to              : Id Software for Doom II
                          CodeImp of Doom Builder 2
                          SirJuddington for SLADE3
 
Additional Credits to   : All the people who attended
			  Obsidian for compiling the session
                          Fuzzball for the resource pack <3

===========================================================================
 
* Maplist *

MAP01: The Single Onion Ring at the Bottom of Each Box of Shotgun Shells
Author: Obsidian
Music: "MUYSHORT.mid" by Yakfak
Themes: Light transfers, midtextures
Time Taken: 2 hours

MAP02: Katharsis
Author: Scorpius
Music: Unknown
Themes: Midtextures 
Time Taken: 2 hours
 
MAP03: Complete Disaster
Author: Surreily
Music: "Chiptube" by Jimmy
Themes: Light transfers
Time Taken: 2 hours and 20 minutes

MAP04: Portal to Clown Heaven
Author: Annunakitty
Music: A MIDI of "Bodom After Midnight" by Children of Bodom
Themes: Light transfers
Time Taken: 1 hour and 50 minutes

MAP05: Wasting Time at the Cyberdemon Dark Castle
Author: Walter Confalonieri
Music: A MIDI of "Black or White" by Michael Jackson
Themes: Midtextures
Time Taken: 1 hour and 15 minutes

MAP06: thisisacryforhelp
Author: MDevlin
Music: D_RUNNIN from Whispers of Satan
Themes: Light transfers, midtextures
Time Taken: 2 hours

MAP07: An Incomplete Disaster
Author: Obsidian
Music: An unknown MIDI by Yakfak
Themes: Midtextures 
Time Taken: 2 hours

MAP08: Cryptozoology: From Chimpan-a to Chimpan-z
Author: rf'
Music: "Eat Your Cereals Bitch" by Fuzzball
Themes: Midtextures, conveyers
Time Taken: 2 hours

MAP09: The FullMoon Facility
Author: General Rainbow Bacon
Music: A MIDI of "Invitation of a Crazed Moon" from Castlevania: Portrait 
       of Ruin
Themes: Midtextures
Time Taken: 2 hours

MAP10: Red Velvet Redemption
Author: TheMionicDonut
Music: An unknown MIDI by Bobby Prince
Themes: Light transfers, midtextures
Time Taken: 2 hours and 25 minutes

MAP11: Annoyed the Void
Author: rf'
Music: D_DDTBLU from Perdition's Gate
Themes: Midtextures
Time Taken: 2 hours and 10 minutes
 
MAP12: Memerage
Author: 4shockblast
Music: "Mirage" from Runescape
Themes: Midtextures
Time Taken: 2 hours and 30 minutes

MAP13: Tapioca Nights: The Ballad of Ricky Romero
Author: Totally not TheMionicDonut
Music: MIDI of "Flight of the Bumblebee"
Themes: Light transfers, midtextures, conveyers
Time Taken: 2 hours and 20 minutes

===========================================================================
 
* What is included *
 
New levels              : 13
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO
 
 
* Play Information *
 
Game                    : Doom 2
Map #                   : MAP01-13
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : None
 
 
* Construction *
 
Base                    : New from scratch
Build Time              : 2 hours per map (with some exceptions)
Editor(s) used          : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Known Bugs              : None
May Not Run With        : Vanilla Doom
Tested With             : PrBoom+, ZDoom, GZDoom
 
 
* Copyright / Permissions *
 
Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.
 
You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
 
 
 
* Where to get the file that this text file describes *
 
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors