===========================================================================
Advanced engine needed  : GZDoom/ 
Primary purpose         : Single play
===========================================================================
Title                   : DOOM II - Beacon of Hell
Filename                : BeaconOfHell.wad
Release date            : 10.27.2024
Author                  : Oleksiy Trubachov aka SgtPappas
Email Address           : [redacted]
Misc. Author Info       : My name is Oleksiy Trubachov and I am a
                          leveldesigner and FQA, living in Montreal, Quebec,
                          Canada. I've been into games since 1985, after I
                          saw DOOM at a trade show in 1994, I decided I want
                          to develop games too. And so I did. 

Description             : Game Configuration: GZDOOM: Doom 2(UDMF)
                          Script Type: ZDoom ACS
                          
                          Description: 
                          In the shadows of Earth, Doom Guy's victory on
                          Phobos was but a dark omen. Hell was coming, and
                          humanity was cornered. Teleportation experiments on
                          Mars' moons had set the stage for apocalypse.
                          
                          As Hell's forces tore into Earth, the Global
                          Defense Force prepared for its deadliest fight,
                          sending Doom Guy and his squad to seal the breach.
                          Chaos erupted, plans disintegrated, and
                          communication faltered, leaving each marine to face
                          the horror alone.
                          
                          One warrior remained'a lone soul, battered but
                          unbroken, fighting against impossible odds in a
                          last stand for humanity. 
                          

Additional Credits to   : This WAD was created as a tribute to the
                          inspiration I've drawn from iconic games like DOOM,
                          DOOM II, SIGIL and SIGIL II, Forgive Me Father 2,
                          as well as legendary mods like Eviternity and
                          Eviternity II, HELLBOUND, BLOODLINE MEGAWAD v666,
                          SCYTHE, and many others. 
                          
                          I'm endlessly grateful to the fantastic community
                          over at Doomworld - your passion and dedication make
                          this community feel like family. Special thanks to
                          SMEGHAMMER, STABBEY, DARK PULSE, GEZ,
                          VIOLENTBEETLE, EDWARD 850, DEETOPIANSKY,
                          STEAPARDUS, MAXIMUM MATT, KINSIE, and VICE. I truly
                          couldn't have done this without you all!
                          
                          A huge thank-you to CHUBZDOOMER and LAZYGAMER,
                          whose YouTube videos brought me into the world of
                          Ultimate Doom Builder and taught me so much along
                          the way.
                          
                          And of course, my deepest gratitude to JOHN ROMERO
                          and SANDY PETERSEN - not just for creating one of the
                          most amazing games in history, but also for their
                          inspiring streams and videos on YouTube and Twitch.
                          Every time I felt like giving up, their passion and
                          insights kept me going.
                          
                          To each and every one of you, thank you from the
                          bottom of my heart. I never could have completed
                          this without your support and inspiration.
                          
                          You're all the best!  
                          
                          
===========================================================================
* What is included *

New levels              : 9
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 9
Single Player           : Player starts only
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New From Scratch
Build Time              : one year
Editor(s) used          : Ultimate Doom Builder/ Slade
Known Bugs              : I don't know how this WAD will work with Brutal
                          Doom and Project Brutality, when I tried running it
                          with those extensions, sometimes the scripts didn't
                          work, so I can't guarantee stable operation with
                          those extensions.
May Not Run With        : Brutal Doom/ Project Brutality 
Tested With             : GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.

* Where to get the file that this text file describes *

Uncensored version of this WAD can be downloaded here. 
Web sites: https://www.atld.info/