===========================================================================
Advanced engine needed  : (ZDoom, Zandronum, GZDoom etc.)
Primary purpose         : Single Player
===========================================================================
Title                   : Big Dill
Filename                : BigDill.wad
Release date            : August 11th 2021
Author                  : Alexander Schuetzner aka "Killerratte"
Email Address           : [redacted]
Other Files By Author   : HAM.wad (2013) / Akoopasoup (2020) / Toughnut.wad (2021) / Baloney.wad (2021)
Misc. Author Info       : I picked up Doom mapping for fun and because I have nothing better to do. Nobody really cares.

Description             : A map centered around a circular design, in which you explore a large techbase with many nasties inside. This version uses different music.


Trivia                  : Not much trivia this time. I started work on this after I built a single detailed room out of boredom in one afternoon, straight after I released Baloney.wad, 
                          then I took that room and built an entire map around it.


Additional Credits to   : 4chan /vr/ for the Caco meatball picture
===========================================================================
* What is included *

New levels              : One level (about 15-20 minutes of playtime)
Sounds                  : None
Music                   : Cybernoid 2 Midi (C64 Version) (Non-idgames music was Neil Cicierega's Bustin - Instrumental Version by wombey.)
Graphics                : Additional textures from "NB_RECOL.wad", new sky added.
Dehacked/BEX Patch      : No
Demos                   : No


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for Single Player
Cooperative 2-4 Player  : Player starts added, but not tested.
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 2,5 months
Editor(s) used          : Ultimate Doom Builder, Slade3
Known Bugs              : Nothing I'm aware of.
May Not Run With        : Any non-Zdoom port. However if you like this map you are to free make it Boom compatible.
Tested With             : Zandronum 3.0, GZDoom