===========================================================================
Advanced engine needed  : Limit Removing (tested in prboom-plus cl2)
Primary purpose         : Single play
===========================================================================
Title                   : The City of Damned Children
Filename                : dbp26_tcodc
Release date            : August 1st, 2020
Author                  : doomerboardskrew4lyfe
Email Address           : [redacted]

Description             : Pull into the harbor. Grab a baguette. Fight 
			  the armies of hell. Join a worker's uprising. 
			  Become a hero to a generation whose society has 
			  failed them. All this and more in DBP26: The 
			  City of Damned Children.

			  Loosely inspired by a cult French film, project 
			  lead Big Ol' Billy takes us into a crudely 
			  photo-digitized alternate Doom universe, standing 
			  on the sturdy shoulders of Doomkid's "bootleg" 
			  Doom64-in-vanilla resources. This Doom 2 limit-
			  removing set features 11 regular maps, plus an 
			  additional progression-stopping credit map. 
			  You'll also get new monsters, a chance to brush 
			  up on your French, and more MIDI accordion than 
			  you even knew you were ready for!

===========================================================================
* What is included *

New levels              : Yes
Sounds                  : Yes 
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None

* Play Information *

Game                    : DOOM 2: Hell on Earth
Map #                   : MAP01 - MAP11 (MAP12 is progressionless showstopper)
Single Player           : Designed for
Cooperative 2-4 Player  : Starts included, also tested
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes

* Construction *

Base                    : New from scratch
Build Time              : 07/01/2020 - 08/01/2020, plus some finalizing
Editor(s) used          : Slade and all the Doombuilder varieties probably.
Known Bugs              : none
Tested With             : prboom-plus cl2, Crispy Doom, Eternity Engine (-vanilla),
			  ZDoom 2.8.1, GZDoom, Zandronum
Tested By               : Kakhome1, Joe-Ilya, Vigilantdoomer, Zedonk

(See "CREDITS" lump for complete resource credits)
                         
* Map Details *

MAPxx | Author | Title 

MAP01 | Big Ol' Billy		| Arrivée
MAP02 | Vertigo & Glenzinho	| La Rue de la Haine
MAP03 | 40oz			| Sécurité 
MAP04 | Scrangus McBrickdad	| Le Bidonville
MAP05 | Big Ol' Billy		| Phare
MAP06 | Big Ol' Billy		| Dans la Machine à Rêves
MAP07 | Zedonk			| À l'Intérieur de la Machine
MAP08 | Gaspe			| La Gare et la Maison Impie
MAP09 | Glenzinho		| La Mort de l'Innocence
MAP10 | Big Ol' Billy		| Choisis ton Camp, Camarade !
MAP11 | Big Ol' Billy		| La Tour
MAP12 | Big Ol' Billy		| Notre Heros

* Music * 

MAP | Lump | Author/source | Title

-  | D_DM2TTL	| Big Ol' Billy 	| "City of Damned Children Theme"
-  | D_DM2INT	| Alone in the Dark(PS1)| "Beginning Sequence" 
-  | D_READ_M	| Yves Montand		| "Les Feuilles Mortes"

01 | D_RUNNIN	| Ennio Morricone		| "The Sicilian Clan"
02 | D_STALKS	| Gerardo Matos Rodríguez	| "La Cumparsita"
03 | D_COUNTD	| Alice: Madness Returns	| "Radcliff's Fate"
04 | D_BETWEE	| American McGee's Alice	| "Skool Daze"
05 | D_DOOM	| Django Reinhardt 		| "Minor Swing"
06 | D_THE_DA	| American McGee's Alice 	| "Flying on the Wings of Steam"
07 | D_SHAWN	| Lee Jackson (Duke Nukem 3D) 	| "Future Military Conquests"
08 | D_DDTBLU	| American McGee's Alice	| "Fortress of Doors"
09 | D_IN_CIT	| Astor Piazzolla		| "Libertango"
10 | D_DEAD	| Silent Hill 			| "Silent Hill (Otherside)"
11 | D_STLKS2	| Alice: Madness Returns	| "Menu"
12 | D_THEDA2	| Big Ol' Billy 		| "City of Damned Children Theme"

If you liked what you played, please consider helping with our future
projects! We could always use mappers, testers, and helpful comments.

https://doomer.boards.net/

* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors