===========================================================================
Advanced engine needed  : Limit removing
Primary purpose         : Single play
===========================================================================
Title                   : Dead Meat
Filename                : deadmeat.wad
Release date            : 7 May 2024
Author                  : Paul Corfiatis
Email Address           : [redacted]
Other Files By Author   : Many
Misc. Author Info       : Mapper and musician from Australia.

Description             : Three decent sized challenging maps for Doom 2 requiring a limit
			  removing sourceport.

The maps		: MAP01: Griefmeister
			  Music: Frozen Mysteries by Pcorf (From Whispers of Satan)
			  " A wrecked dungeon on Hell's edge surrounded by caves. You
			  must pass a heavily guarded research base in order to escape.
			  The Cyberdemon will test you, but he will help you as well."

			  MAP02: Night Terrors of Prehistory
			  Music: The Doom World is Flat by Decino. (From TNT Midi Pack)
			  "This is a huge, dark jungle prehistoric map with 435 
			  monsters on UV. You battle your way through the jungle
			  dodging fireballs, rockets and more. Then you enter a
			  strange starbase where you must finish off the job. A
			  challenging map which requires platforming and 
			  monster infighting helped by a Cyberdemon. The 10 secrets 
			  also come very useful."

			  MAP03: Unrelenting Fear
		          Music: You Ain't The Boss O' Me by Jimmy. (From SIGIL)
			  "You must battle you way through a forgotten warehouse."
			
Additional Credits to   : The community, family, friends, everyone.
===========================================================================
* What is included *

New levels              : 3
Sounds                  : No
Music                   : Yes 
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : MAPINFO
Other files required    : Limit removing sourceport

* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP03
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : A few years on and off.
Editor(s) used          : Gzdoom Builder 2.3.0.2424, XWE, Slade, etc
Known Bugs              : More likely to be unknown than known by this stage.
                          Various minor slime trails in the detailed maps.
May Not Run With        : Vanilla

* Copyright / Permissions *

Authors may not use the levels in this file as a base for modification or
reuse.

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: www.doomworld.com/idgames/