===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : GZDoom
Primary purpose         : Single play
===========================================================================
Title                   : The Deeside Facility
Filename                : deesidefac.pk3
Release date            : 2022-03-18
Author                  : SleepyCat
Email Address           : [redacted]
Other Files By Author   :
Misc. Author Info       : First mapping attempt since the late 90s (?)

Description             : Based on the layout of an actual building, infiltrate the 
                          Deeside Facility, what is happening to the water?

Additional Credits to   : The Freedoom Projects texture people, good work.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : 


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Designed for 1 Player starts only
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : ~2 months
Editor(s) used          : Ultimate Doom Builder / Slade 3
Known Bugs              : 
May Not Run With        : 
Tested With             : Gzdoom 4.7.1, Doom2, running with Beautiful Doom



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.

Many textures (A-BRICK1, A-BROWN3, A-CAM04, A-DBRI1, A_DBRI18, A-DROCK1, 
A-MOSBRI, A-MOULD, A-MUD, A-MYWOOD, A-PBRIK8, A-WOOD1, AMOD1, AQCOMP01, 
QACON03, QACON08, AQCONC16, QACONC17, AQDOOR02, AQF001, AQF009, AQF012, 
AQF028, AQF031, AQLITE01, AQLITE03, AQLITE05, AQLITE16, AQMELT13, AQMETL32,
 AQPIPE04, AQPIPE05, ASPHALT, BRNOPEN, CEIL3_3, COMP2, COMPUTE1, COMPUTE2, 
COMPUTE3, CRLWDL12, DORED, DOWINDOW, FD-CEIL3, FD-FLR0_1, FD-ROCK04, FD-TW4, 
GRNOPEN, MIDVINE1, MIDVINE2, NATROCK, RW33_5, SKINTEK1, SKULWALL, SLADRIP1, 
STARTAN1, STONEW1, SW1PSKUL, TEKWALL2, WFALL1) are directly used from 
the Freedoom Project (see https://github.com/freedoom/) and the texture 
CONFLOOR is a modification of FLOOR0_1.  In keeping with the licence 
agreement of Freedoom here is the COPYING file 
(https://github.com/freedoom/freedoom/blob/master/COPYING.adoc)

---------------------------------------------------------------------------
Copyright © 2001-2021 Contributors to the Freedoom project. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

    Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

    Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

    Neither the name of the Freedoom project nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

For a list of contributors to the Freedoom project, see the file CREDITS.
---------------------------------------------------------------------------

Because let's be honest The Freedoom Project has a lot of very cool textures in it.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites: