===========================================================================
Advanced engine needed  : GZDoom 4.11.3
Primary purpose         : Single play only
===========================================================================
Title                   : Death House
Filename                : DHOUSE.wad
Release date            :  
Author                  : Aeddes666
Email Address           : [redacted]

Other Files By Author   : UAC Bioweapons Facility
			  https://www.moddb.com/games/doom-ii/downloads/uac-bioweapon-facility

			  Mining Site 32
			  https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/ms32

			  Unknown Outpost
			  https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/uo

			  Exobase
			  https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/exob

			  Elsewhere
			  https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/elsewhere

Misc. Author Info       : No

Description             : Inpired by the quest "Death House" from Dungeons & Dragons Online game.

Additional Credits to   : See botton of the file.
===========================================================================
* What is included *

New levels              : 01
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No

* Play Information *

Game                    : Doom 2
Map Format		: UDMF
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes (HMP, UV)

Freelook		: Yes
Jump			: Yes (Need)
Crouch			: Yes (Need)

* Maps *

MAP01: "Death House" - Aeddes666

* Music *

MAP01:  D_AMB10        by Aubrey Hodges, Erick194 and Gerardo194
	D_AMB15        by Aubrey Hodges, Erick194 and Gerardo194
	D_AMB19        by Aubrey Hodges, Erick194 and Gerardo194

* Construction *

Base                    : New from scratch
Build Time              : Few days
Editor(s) used          : Ultimate Doombuilder, SLADE
Known Bugs              : None
May Not Run With        : Any other than GZDoom 4.11.3+
Tested With             : GZDoom 4.11.3+ (Designed for)

* Resource Credits *

Custom Textures/Flats/Monster/Powerups: Realm667
Flashlight: by Blackmore1014
Black Gloves: Grimm, Revenant100 and Fireseth

Musics:

D_AMB10		by Aubrey Hodges, Erick194 and Gerardo194
D_AMB15		by Aubrey Hodges, Erick194 and Gerardo194
D_AMB19		by Aubrey Hodges, Erick194 and Gerardo194

* Notes *

Use hardware renderer, brightmaps and lights for intended atmosphere.
Modified Vanilla monsters/weapons.
Adjustable flashlight included (default key "F"). Check options.
NEED jump and crouch.
Fall Damage ON.

Darkness is INTENTIONAL. Use the flashlight! 
Don't blame the mapper if you get lost in the darkness.

* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: 


Web sites:
https://drive.google.com/file/d/1PbJ3_QzlkmnhLRvd8KdqmFX0V91WHtuM/view?usp=sharing

https://www.moddb.com/games/doom-ii/downloads/na287745