===========================================================================
Advanced engine needed  : DSDA-Doom
Primary purpose         : Single play
===========================================================================
Title                   : Eternal Hell
Filename                : EH
Release date            : 1-6-2025
Author                  : MArt1And00m3r11339
Email Address           : [redacted]
Other Files By Author   : Other files on this site are available via external
                          links on:
                          https://doomwiki.org/wiki/Timothy_Brown_(MArt1And00m3r11339)

Description             : Are you ready for a super action packed slaughter
                          map where you would be spending countless hours
                          roasting in hell? Meet Eternal Hell. That is where
                          you go to suffer for the rest of the eternity. You
                          are dealing with 44,000 enemies and expect this map
                          to take ~7 in-game hours to complete, though
                          mileage will vary depending on the player. Good
                          luck. Demo can be found at:
                          https://youtu.be/vM74QYfnHJA

Additional Credits to   : -ID Software for Doom II. 
                          -Aubrey Hodges for the Doom 64 sounds. 
                          -Maximiliano Cislaghi for the Doom Guy's mugshot. 
                          -Zachery Stephens for the Slaughterfest 3
                          resources. 
                          -Community Chest 4 team for cc4-tex. 
                          -GOTHIC team for the GOTHICTX (which can be
                          originally found in GothicDM or Gothic2. Credit
                          goes to the authors of the said graphics).
                          -General Rainbow Bacon for the Slaughterfest
                          invention. 
                          -Faerlyn for the Spider Mastermind death sound. 
                          
                          *Any discrepancies should be reported to me so that
                          I can go around and fix them. You can do so on the
                          YouTube comments of my play through or reach out to
                          me on social media if you ever find my page. 
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 1 year and 1 month (on and off)
Editor(s) used          : GZDB, Slade 3
Known Bugs              : None that I know of.
May Not Run With        : ZDoom or its forks (may run like dog water due to
                          high enemy count)
Tested With             : DSDA-Doom v0.26.2


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
