===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Emergent
Filename                : emergent.wad
Release date            : X/XX/2017
Author                  : Benjogami
Email Address           : [redacted]
Other Files By Author   : totg.wad
                          bandr.wad

Description             : Emergent is 4 small Boom maps, designed for pistol
                          starts. They're meant to be played without saving,
                          on a difficulty setting that will kill you quite a
                          few times before you get an exit. Enemies are
                          shuffled early in the maps, and will spawn in
                          unpredictably, which (hopefully) will make your
                          repeated attempts fun. If you save, you will get a
                          more predictable experience.

Additional Credits to   : All midis are from Thexder. Thanks to rdwpa,
                          tourniquet, Spectre01, Killer5, MegaBlast, and
                          T3sl4Co1l for playtesting and feedback.
===========================================================================
* What is included *

New levels              : 4
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01-04,31
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : MAP03 was my DMP2016 map (MAP29 there)
Build Time              : Some portion of 18 days
Editor(s) used          : GZDB, SLADE3, GIMP
Known Bugs              : MAP02: you can softlock if you raise both keys
                          without grabbing one.
May Not Run With        : Non-limit-removing, non-Boom-compatible sourceports
Tested With             : PrBoom+ and GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors