===========================================================================
Advanced engine needed  : GZDoom
Primary purpose         : Single play
===========================================================================
Title                   : Grape Soda
Filename                : GrapeSoda
Release date            : 1-14-2024
Author                  : MArt1And00m3r11339
Email Address           : [redacted]
Other Files By Author   : Other files can be found on the Doom Wiki page:
                          https://doomwiki.org/wiki/Timothy_Brown_(MArt1And00m3r11339)
                          

Description             : Grape Soda is a map that features lots of purple. 
                          Play through of the map can be found on my YouTube
                          page via external links on the Doom Wiki page. 

Additional Credits to   : *ID Software for Doom II.
                          *Aubrey Hodges for the Doom 64 sounds. 
                          *Maximiliano Cislaghi for the mug shot. 
                          *Zachary Stephens (Ribbiks) for the Slaughterfest 3
                          resources. 
                          *General Rainbow Bacon for the Slaughterfest
                          invention. 
			  *Realm 667 for the demolisher.
                          *Ola Bjorling (Ukiro) for the textures and flats. 
                          
                          **Any missing or inaccurate information should be
                          reported to me which can be done via ModDB (listed
                          in the external links on the Doom Wiki page linked
                          here). 
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 1 week
Editor(s) used          : GZDoom Builder, Slade
Known Bugs              : None that I know of. 
May Not Run With        : Boom (or its forks because it is in Hexen format,
                          though it might work with DSDA-Doom). 
Tested With             : GZDoom v4.10.0


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
