===========================================================================
Archive Maintainer      : This new version should have the unmodified id Software resources removed.
Update to               : JAMP2.wad
Advanced engine needed  : GZDoom (Recommended) OR Boom-compatible
Primary purpose         : Single play
===========================================================================
Title                   : Jonathan's Arcade Mapping Project #2: Tropical
                          Dynamite
Filename                : JAMP2.wad
Release date            : 10/31/2022
Author                  : Jonathan's Arcade & Co.
Email Address           : [redacted]

Description             : After working your ass off for several years, you
                          finally get enough PTO to get a month long
                          vacation. Tired and wanting a getaway, you go to
                          one the most exotic places in all of brazil:
                          Jericoacoara Beach. Little did you know that once
                          you got there, you spot a bunch of demons eating
                          all the sand and hogging up the waves. Looks like
                          they also managed to take control of several other
                          exotic locations and paradises around the world
                          thanks to the UAC making quick teleportation to
                          said locations easily available to the demons.
                          Well, guess it's time to crash this party.
                          
                          A collaborative Doom 2 mapping project created by
                          DoomTheRobot and various members of Jonathan's
                          Arcade, a community Discord. Maps vary from
                          complete newcomers to experienced, with map formats
                          ranging from Boom to UDMF. Mappers had roughly 3-4
                          months to map while another couple of months was
                          spent fixing bugs and other various issues.
                          
                          Map Authors:
                          TITLEMAP : Jericoacoara Beach		DoomTheRobot & NaN
                          MAP01	 : Sopa de Ma Caco		Lazorinc
                          MAP02	 : Armadeira			Ayeloo
                          MAP03	 : Stay With Me			General Roasterock
                          MAP04	 : Cozy Cove			DoomTheRobot
                          MAP05	 : nao perca seu caminho	Agent Manovic
                          MAP06	 : Sir Tevo			OiaHusk
                          MAP07	 : Duo Eye Pogo			NaN

Additional Credits to   : Please see the CREDITS text lump inside the wad for
                          a full and proper credits list.
                          
                          Textures: UDMX, 32in24-15, Duke Caribbean: Life's A
                          Beach
                          TITLEPIC, CREDIT, INTERPIC: Ayeloo
                          M_DOOM: NaN
                          
                          
===========================================================================
* What is included *

New levels              : 7 (+1 for TITLEMAP)
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Port specific lumps such as MAPINFO
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP07
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only (except map05, map06 and map07)
Deathmatch 2-4 Player   : Player starts only (except titlemap, map02, map05 and map06)
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : About six months
Editor(s) used          : Various
Known Bugs              : You may have framerate problems on the TITLEMAP. We
                          tried optimizing nearly everything but we're still
                          unsure what causes the game to lag.
May Not Run With        : Zandronum 3.1, ZDoom 2.8.1, Odamex 10.2.0
Tested With             : GZDoom 4.8.2, DSDA-Doom 0.24.3, Eternity 4.02.00


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/

You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors