===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single Player
===========================================================================
Title                   : Monster Hunter Ltd (Part I)
Filename                : mohu1.wad
Release date            : March 2014
Author                  : Didy
Email Address           : moontrader@gmx.de
Other Files By Author   : some
Description             : industrial and city theme
Additional Credits to   : not ordered;
                          A Limes Zen Sky and Monolith/Lucas Art (avp2tex/darkforces),
                          Rick Clark (biotex), Afterglow and Sean Johnson (graphtx2)
                          Tormentor667 and Monolith/3D Realms (bloodrpb1/dukeres),
                          Taradino Cassatt and Action Forms Ltd. (chasmtex),
                          Xaver and Valve (cstexx), Siliconwolf and Capcom (re4trw),
                          Ola Bjoerling, Jan Van der Veken, Nick Baker (dark2tex),
                          Nick Baker and Quake-Malice (mlcetex and NMTEXT1/2),
                          Pawel Zarczynski aka NMN (NMNCorp1/2), Gothic Team (gothictx)
                          Jonathan Rimmer (erattex1) and someone for blue colormap
                          also: Programmers for DB2, Ports and Tools, id,
                          Captain Toenail for sprites and sounds, Jimmy (midi d_inverse)
                          Da Werecat for brown colormap, and special thanks to
                          Hawkwind for testing, giving advices and help

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* What is included *

New levels              : 1
Sounds                  : only two effect sounds
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM2 (with Boom port)
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : weeks
Editor(s) used          : Doombuilder2, XWE, Slade, Swantbls, ...
Known Bugs              : none
May Not Run With        : Edge, Odamex, Legacy, Vavoom
Tested With             : GZdoom 1.8.02, PrBoom+/GL 2.5.1.3, Eternity 3.40.46
                          Skulltag 98d, Zdoom 2.7.1, Zandronum 1.2, Risen3d 2.2



just a Short-Story:
The world is full of monsters and you are working for the Monster Hunter Ltd company.
Your job is to bring back a stolen valuable painting. The trace leads you to an
industrial complex - there you start...

challenge:
It is possible to beat the map with the shotgun + chaingun only.

about Part II:
Part II is an extension with copy-and-paste-areas beside of a few new ones.



* Copyright / Permissions *

Everything is allowed except commercial use. There are also
copyrights for the textures/resources listed in credits above.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.doomworld.com/idgames/
FTP sites:

