* Credits *
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* Graphics *

Status bar recolored by me from original Doom's, using vine overlay from Cage's cagetex2
Status bar number font by Mechadon, originally for Jenesis

Machinegun zombie by Skelegant and ItsNatureToDie
Imp edit by IMX and ItsNatureToDie
Snake imp by Cyb, Vader and ItsNatureToDie (recolored by Jimmy)
Demon edit by IMX, Arch and TorridGristle
Cacodemon edit by Enjay
Hell squire by by Woolie Wool (recolored by Jimmy)
Soulsphere, megasphere, and invulnerability sprites by NoozeArts (edits by Jimmy)
Full map vision sphere by Amuscaria
Demon mask keys (and marker textures) by Jimmy
Sun keys and pedestals taken from Hexen
Monster projectiles taken from Heretic and Hexen
Trees taken from Kill the Cybie by Espi
Torches taken from Ravage's Crazy Resources http://forum.zdoom.org/viewtopic.php?f=37&t=47247
Burning marble pillar taken from 1993res.wad
Body pile taken from 1993res.wad
Pistol sprites by Finite and Turbo
Machinegun sprites by Ravagefox
SSG zombie decoration sprites by zrrion the insect (edited by Jimmy)
Flamethrower weapon/ammo sprites from zdcmp2.pk3 (DEHACKED ripped from Scientist 2 by Roland van der Velden)
Flamethrower projectile sprites by Amuscaria (edited by Jimmy)
Pyrocannon sprites by Amuscaria
Pyrocannon drop flame sprites by osjclatchford
Deep One by Dr. Doctor

* Textures and flats *

Psyren's texture pack
Hexen II texture pack
Ravage's Crazy Resources
Exit sign by Scypek2
Water/waterfall edits by Fuzzball

* Music *

D_DM2TTL: "The Old One's Gentle Slumber" by Brayden "AD_79" Hart
D_OLD: "The Old Ones" by James "Jimmy" Paddock
D_EVIL: "The Last Feast" by Brayden "AD_79" Hart

* Mapping Assistance *

Moving boat scripted by Aletheos Eberlain