===========================================================================
Advanced engine needed : Requires an MBF compatible source port
Primary purpose        : Single play
===========================================================================
Title                  : Arriving Early
Filename               : aefinal.wad
Release date           : 11/08/2023
Author                 : A2Rob
Email Address          : drews73r@gmail.com
Other Files By Author  : runlate.wad
                         rl2.wad
                         donuts.wad
                         machetefinal.wad

===========================================================================

Story : Security Guy shows up to work on time for once.

===========================================================================

Description : 15-ish MBF compatible levels. This project serves as a little
              spinoff to my Running Late wads.

===========================================================================
  
Information : All levels were designed for pistol starts. Difficulties have
              been implemented. Complevel - 11.

              Coop play not included.
  
              Tested mainly in Nugget Doom and DSDA Doom.
              
              Utilizes a dehacked patch for custom enemies and other misc
              behaviors. Use mods at your own risk.

===========================================================================

Playtesting: lunchlunch

===========================================================================


Additional Resources : 

--GRAPHICS--

  Base Resource Wad - 32in24-15 tex

  Various custom graphics by A2Rob - (Title Pic, Intermission Pic)

  https://www.1001fonts.com/scrubland-font.html

  3D Realms

  ID Software

  TNT 2: Devilution

  Doom Potpourri Texs

  jimmytex

  HSTEPS - Ancient Aliens

  ZTVEND01 - Tarnsman's Projectile Hell

  Xtra Lites Texture Pack - FuzzballFox

--SPRITES--
  
  3D Realms

  (Produel2) Chaingun Edit - LordSmash, Mike12, Bloax
   
  Bonus Sprites: Argentum

  MGUNA0 - Bourgeois Megawad

  Black Barrels - Sunlust

  Nailborg - Neoworm

  Green Chaingunner - TheDarkArchon

  Red Eyed Arachnotron - Valiant

  Green Chaingunner Bullet Sprites - Raven Software, Antares031

  ImpTan Sprite - Base Sprite from Hdoomguy

--SOUNDS--

  Arachnotron / Green Chaingunner Bullet Sound - SD EnterNET (edited by Antares031)

  Plasma Gun Sound - 2048 Units of VR

  Secret Discovered - Quake

===========================================================================

* What is included *

New levels             : 16
Sounds                 : Yes
Music                  : Yes
Graphics               : Yes
Dehacked/BEX Patch     : Yes
Demos                  : Yes
Other                  : No
Other files required   : None

===========================================================================

* Play Information *

Game                   : Doom 2
Map #                  : Map01 - Map16
Single Player          : Designed for
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player  : No
Other game styles      : None
Difficulty Settings    : Yes

===========================================================================

* Construction *

Base                   : New from scratch
Build Time             : Over 2 years
Editor(s) used         : Ultimate Doom Builder / Slade / WhackEd4 / Gimp /
                         Photoshop
Known Bugs             : Probably
May Not Run With       : Limit removing source ports (Crispy / Choco Doom)
Tested With            : Nugget Doom and DSDA Doom

===========================================================================

* Enemies *

Cyborg (replaces Wolfenstein SS) : Essentially just a Wolfenstein SS reskin

Cyborg Commando (replaces Commander Keen) : Fires a volley of heavy bullets
                                            towards the player. Avoid at close
                                            range.

===========================================================================

* New Weapon *

Fast Chaingun: Self explanatory

===========================================================================

* Map / Midi List *

Map01 - Outlet
    "Sun Rider" by Gtreenjay

Map02 - Office Obstruction
    "Don't Fall Lmao" by Peter Lawrence

Map03 - Cubicide
    "Your Last Resort" by Viscra Maelstrom

Map04 - Drain Damage
    "Path of Destruction" by Mark Klem

Map05 - The Wage Cage
    "Dead and Gone" by John Weekley

Map06 - Arrived
    "Shoot the Pianist" by stewboy

Map07 - De-Platformed
    "Pressure Cooker" by Brayden Hart

Map08 - Burning Bridges
    "TechNoTronic" by Bucket

Map09 - No Sweat
    "Deadly Town" by James Paddock

Map10 - Toxic Crisis
    "Gutter Penny" by Gus Knezevich

Map11 - Under Renovations
    "Ghosts in the Walls" by stewboy

Map12 - Deportation Station
    "Behind Bars" by stewboy

Map13 - Concrete State
    "Gold Rush" by stewboy

Map14 - Panic In Paradise
    "YAW" by James Paddock

Map15 - Out For Lunch
    "Technoprisoners" by James Paddock

Map16 - We're Closed
    "Sunlight" by Deadwing

Title - "Desert Noir" by Deadwing

Intermission Screen - "Static Plasma" by Deadwing

Story Text - "Dripping Water" by Deadwing

===========================================================================

* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/

You are free to copy and redistribute the material in any medium or format.  If
you do so, you must give appropriate credit, provide a link to the license, and
indicate if changes were made. You may do so in any reasonable manner, but not
in any way that suggests the licensor endorses you or your use. You may not use
the material for commercial purposes. If you remix, transform, or build upon
the material, you may not distribute the modified material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
