===========================================================================
Advanced engine needed  : Zdoom 2.8.1 or BOGREG.EXE (Boom 2.02 mod) for DOS compatibility
Primary purpose         : Single play, Coop allowed, and Death Match supported on some maps 
===========================================================================
Title                   : The Boggy Region
Filename                : br.zip
Release date            : 09/01/2018
Author                  : SilverMiner
Email Address           : [redacted]
Other Files By Author   : None
Misc. Author Info       : None

Description             : Sooner or later, all cool guys die. No matter why. So the marine does.
But his mind stays alive. Being doomed in hell, the marine's mind has a dream... No matter about...
  

Additional Credits to   :  Plutonia 2 Team for you know what, The Mechworks for BTSX, Team TNT for Boom.
                          
                          See more info in the wad.
===========================================================================
* What is included *

New levels              : 26
Sounds                  : Yes
Music                   : Yes 
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes, BOGREG.EXE only.
Other                   : BR.BAT and BOGREG.EXE to run Boggy Region on DOS (! The exe is made out of Boom202 source code with crispy doom demo desync bugfix. It's needed to rocket guys drop rockets as example.) 
Other files required    : You'll need PLUTONIA.WAD in your
Zdoom directory. The mod runs with PLUTONIA.WAD as default if running in Zdoom 2.1.4+ or Gzdoom 1.8.6+.


* Play Information *

Game                    : Final Doom
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : The Plutonia Style
Difficulty Settings     : Not implemented, but there they are.


* Construction *

Base                    : All new from scratch
Build Time              : 4 years
Editor(s) used          : Slade, DoomBuilder 2, GIMP2.8, Cosmigo ProMotion
                          (Advanced Pixel Graphics Editor)
Known Bugs              : Playing in ZDoom 2.8.1: not seen
                          Playing in BOGREG.EXE (DOS): The game could crash
                          on starting new game after cast screen. 
May Not Run With        : Zdoom 2.1.4-, Original Boom202.exe
Tested With             : Eternity 3.40, Zdoom 2.8.1, BOGREG.EXE, this version is only Zdoom 2.8.1 compat


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.

You may use my destroyable ashwalls (Textures of course, but how to do, you must guess yourself) :)

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://doomshack.org/uploads/BR.zip
FTP sites: None by now