===========================================================================
Primary purpose         : Single play
===========================================================================
Title                   : Countdown to Core
Filename                : CORE.zip
Release date            : 5.10.2016
Author                  : Topi Hattukangas
Email Address           : [redacted]
Misc. Author Info       : An FPS fan who loves making custom levels.

Description             : DANGER! Romero Head has hired an army of
                          hitscanners and are now planning to blow up the
                          electronic core of Hell, which would radically
                          effect both Hell, and Earth above. Too bad demons
                          still have a bone to pick with you...
                          15 maps of action await, many secrets to find.

===========================================================================
* What is included *

New levels              : 19
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : Zdoom based sourceport


* Play Information *

Game                    : Doom 2
Map #                   : Map01 Map02 Map03 Map04 Map05 Map06 Map07 Map08
                          Map09 Map10 Map11 Map12 Map13 Map14 Map15 Map16
                          Map17  MAP18 MAP30
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch 
Build Time              : Few months I guess.
Editor(s) used          : Doom Builder 2, Slade
May Not Run With        : Non Zdoom ports
Tested With             : GZDOOM 1.8.2.0 Deathmatch with Zandorum 2.1.10905.1


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors