===========================================================================
Advanced engine needed  : MBF21
Primary purpose         : Single play
===========================================================================
Title                   : DIY
Filename                : DIY
Release date            : 16/10/2022
Author                  : Community Project
Email Address           : [redacted]

Description             : DIY is a community project aiming to create maps
                          out of solid color textures. It was originally
                          conceived by xvertigox based on "One Bad Map"
                          release.
                          
                          The maps were ultimately arranged roughly in order
                          of increased difficulty. By the end they turn very
                          hard.
                          
                          The wad has a secret exit, but it's not on MAP15.
                          Be surprised to find it! (Or just look at UMAPINFO
                          for spoilers)
                          
                          Doomworld topic:
                          https://www.doomworld.com/forum/topic/130359

Additional Credits to   : The full list of mappers, as well as all MIDIs that
                          could be tracked down are included in CREDITS.TXT
                          inside archive.
===========================================================================
* What is included *

New levels              : 32
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1-32
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : About 10 months
Editor(s) used          : UDB, SLADE3
Known Bugs              : At least one map contains unreachable decorative
                          monsters that would not allow 100% kills.
May Not Run With        : Anything that doesn't have full MBF21 support
Tested With             : DSDA-Doom (Primarily), gzDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
