===========================================================================
Advanced engine needed  : DSDA-Doom, Eternity, GZDoom
Primary purpose         : Single play
===========================================================================
Title                   : Doomworld Maximum Project 2024
Filename                : DMAX2024.wad
Release date            : 08/25/2025
Authors                 : See maplist for authors
                          			  
Email Address           : [redacted] (Obsidian's email address)
 
Misc. Author Info       : I AM LEGION
                          FOR WE ARE MANY
 
Description             : Fifty-two maps made for the Doomworld Maximum 
                          Project 2024, as well as three maps to mark the 
                          required source ports and a hub for GZDoom. The
                          Doomworld Maximum Project 2024 was organized by 
                          Obsidian and sought to provide a community
                          project that anyone could contribute to,
                          regardless of mapping proficiency or source port 
                          familiarity.
 
Credits to              : Id Software for Doom II
                          SirJuddington for SLADE3
 
Additional Credits to   : Biodegradable and Dewzan for testing the maps
                          Worm318, JaySmithen, XYZZY, SilverMiner, Dewzan,
                          DoctorNuriel, needsF00DBadly and John Suitepee 
                          for reporting bugs
                          Dragonfly for the M_DOOM graphic
                          MDevlin for helping finish the TITLEPIC
                          ukiro for OTEX
                          All the other folks whose resources were used
                          
===========================================================================
 
* Maplist *

HUB: Doomworld Maximum Project 2024
Author: Obsidian
Music: "The Healer Stalks" by Bobby Prince

* Vanilla and Limit Removing Maps *

MAP01: Vanilla/Limit Removing
Author: Obsidian
Music: None

MAP02: The Underneath
Author: Obsidian
Music: "K_DONUT" by yakfak
 
MAP03: Canyon Stronghold
Author: Yousuf Anik
Music: MIDI of "Magmoor Caverns Main Theme" from Metroid Prime

MAP04: You Entered the Wrong Room
Author: Lil' devil
Music: "The Rhythm of Carnage" by David Shaw

MAP05: Realities Collide
Author: Frank Harper
Music: "Anchor" by Mark Klem

MAP06: REDRUM
Author: Async Unicorn
Music: "ControlCV" from Hell to Pay

MAP07: Club FIREBLU
Author: DoctorNuriel
Music: A MIDI of "Insomnia" by Faithless

MAP08: Starport Entrance
Author: Berubaretto
Music: "Dear Onion" by Lippeth 

MAP09: Fifty Shades of Red
Author: Asym
Music: "DOOM" by Bobby Prince

MAP10: Kakoblaster 2 
Author: RainbowPrison01
Music: A MIDI of "Balcony" from Cave Story

MAP11: Burger of the Beast
Author: Synami
Music: "gabburger" by aMUSiC

MAP12: Stagnant
Author: Salmon
Music: "compo109_rbk" by Ribbiks  

MAP13: The Council
Author: SkidyBoobFish
Music: "Cold Subtleness" from TNT: Evilution
 
MAP14: Whatever and Whatnot
Author: Optimus
Music: None

MAP15: Alpha Base
Author: Sesamia
Music: "Dear Onion" by Lippeth

MAP16: The Lurking Horror
Author: cocytus 
Music: "The Nameless King" by cocytus 

MAP17: The Stairway
Author: BarbarianQueen1
Music: A MIDI of "Material Girl" by Madonna

MAP18: Square Necessities
Author: cannonball
Music: "Sweaty Mancubus Armpits" by Sam Woodman
 
MAP19: Da Woods
Author: SilverMiner
Music: A MIDI of "Bad Vibrations" from SNES Beavis and Butthead

* Boom and MBF Maps *

MAP20: Boom/MBF
Author: Obsidian
Music: None

MAP21: I Don't Think The RAMP Guys Would Really Appreciate A Map Like 
       This: But I Hope Some Twisted Freak Who Plays Doomworld Maximum 
       Project Would Get A Kick Out Of This One (Twisted Freak In An 
       Affectionate Way, Thanks For Playing)
Author: NiGHTS108
Music: A MIDI of "New Age Retro Hippie" from Earthbound 

MAP22: Blasting and Waiting 
Author: PurplDanial
Music: "The Demon's Dead" by Bobby Prince
 
MAP23: Shoebox Mayhem
Author: tonytheparrot
Music: "Slipper" by Mark Klem

MAP24: Taciturn Gods
Author: CrazedCleric
Music: "Realistic Approach" by Velvetic 

MAP25: Doom Lost, Quake Won, Duke Nukem is the Rat King, Plutonia Is 
       a lame Junkfood ripoff and this map will turns everybody 
       Despacito's immortal souls in the meantime
Author: Walter Confetti
Music: A MIDI of "Despacito" by Daddy Yankee and Luis Miguel

MAP26: Gauntlet of Cruelty
Author: Bandita
Music: A MIDI of "Central Park" Last Ninja 2

MAP27: A Generic Techbase With a Semi-Challenging Outdoors Area 
Author: Bezby1
Music: "Crawler" by AD_79 

MAP28: Interesting Hell Type Level ﻿
Author: Xeebleton ﻿﻿
Music: "Siege Mentality" by NeilJohnRips

MAP29: Windborne
Author: TheV1perK1ller
Music: A MIDI of "Skateboarding" from Metal Gear Solid 2: Substance

MAP30: Pluto
Author: Lubba127
Music: A MIDI of "Sector 2" from Metroid Fusion

MAP31: D!ZONE Maze
Author: DoomGuy999
Music: "Running From Evil" by Bobby Prince
 
MAP32: Brickertion
Author: Worm318
Music: A MIDI of "Fire Field (Remix)" from F-Zero

MAP33: Cobalt Station
Author: WindbagJacket
Music: "Atomic" by Jimmy

* MBF21 Maps *

MAP34: MBF21
Author: Obsidian
Music: None
 
MAP35: That Weird Bit 
Author: Hebonky
Music: "Smog" by AD_79 

MAP36: Everlasting Menticide
Author: Dewzan
Music: "All That Remains" by AD_79

MAP37: Starbase Tango
Author: wheresthelambsauce
Music: "Aftermoon" by Hayden49

MAP38: Missed the Infernal Shores
Author: CyberosLeopard
Music: "Question Mark" by Dial-Up for Murder

MAP39: Simple Death
Author: Forgotten Soul
Music: "Soul Banisher" by BlueWorrior

MAP40: Slime and Rockets
Author: knifeworld
Music: A MIDI of "Turbulence" from Dune: Battle for Arrakis

* Eternity Maps *

MAP41: A Change Of Plans
Author: XYZZY
Music: "Dihydrogen Monoxide" by AD_79

* ZDoom and GZDoom Maps *

MAP42: FORGET
Author: Mr795
Music: "What's Wrong?" by Mr795

MAP43: Waryb
Author: KnievilRoo
Music: None

MAP44: Alpha Sector 21-B - (Who Up Playing They Station?)
Author: AnArchaicApparatus
Music: "Scrapmap Pamparcs" by AnArchaicApparatus
 
MAP45: Descent Into The Abyss
Author: minglel99 
Music: "Beams of Light" by Walkman 

MAP46: Limbo
Author: Rorix
Music: "In the Cave" by Bjorn Lynne

MAP47: Another, Bartender
Author: obake
Music: "The Demon's Dead" by Bobby Prince

MAP48: Foxhole
Author: sidestepper
Music: "The Dave D. Taylor Blues" by Bobby Prince

MAP49: Hades' Pillow Fort
Author: Mapping noob
Music: A MIDI of "Meat Circus" from Psychonauts

MAP50: Raid at the Bed, Bath, and Beyond 
Author: Telemassacre 
Music: A MIDI of "Right in Two" by Tool

MAP51: Drainage System
Author: needsF00DBadly 
Music: "Aquatic Nightmare" by Crunchynut44

MAP52: Fissure of Woe
Author: notTyrone
Music: "Denied" by Doomkid

MAP53: UAC Invasion Point Delta
Author: Aaron Russell Bowtell
Music: "Sleeping Sergeant" by Jimmy

MAP54: Evil Anomaly
Author: DoomRevolver
Music: "Sadistic" from TNT: Evilution

MAP55: Too Many Pinkies
Author: MooseFart045 
Music: A MIDI of "Metal Man" from Mega Man 2

===========================================================================
 
* What is included *
 
New levels              : 56
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : MAPINFO, EMAPINFO, UMAPINFO, DECORATE, ANIMDEFS,
                          SNDINFO, GAMEINFO, GLDEFS, DECALDEF...just a whole
                          bunch. 
 
 
* Play Information *
 
Game                    : Doom II: Hell on Earth
Map #                   : HUB, MAP01-55
Single Player           : Designed for
Cooperative 2-4 Player  : Maps with co-op starts are documented in the hub
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Maps with difficulty settings are documented in 
                          the hub
 
 
* Construction *
 
Base                    : New from scratch
Build Time              : 1 year for the maps, 7 months for the compiling
Editor(s) used          : Doom Builder X, Ultimate Doom Builder, SLADE3, 
                          WhackEd4
Known Bugs              : -The large amount of PNGs present in the file
                          means that Eternity loads the wad up very slowly.
                          -The level timer does not reset between maps when
                          using the hub due to it marking the player's 
                          progress in the wad.
                          -Monsters can get stuck together in MAP25 if you
                          are not playing in ZDoom-derived source ports.
                          -I also received reports of some bugs in the hub 
                          that I was not able to replicate: these include 
                          MAP25 not being marked as completed in the 
                          Progress menu and the VS screen's animations 
                          glitching after MAP40 is exited. If anyone can 
                          replicate and explain these bugs, I'll submit an 
                          update that addresses them.
May Not Run With        : Vanilla Doom, ZDoom, Zandronum
Tested With             : GZDoom
 
 
* Copyright / Permissions *
 
Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
 
 
 
* Where to get the file that this text file describes *
 
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors