Hellawakened.wad v1.01(Beta released 5 Jan 2010)

Bug and design fixes:

  Deleted linedef in level 6 closing a door behind you before you get the red key.
  Replaced the two Archviles that teleport when you release the cyberdemons in level 18 with Revenants.
  Added Rockets and Shells to level 18.
  Fixed Monster ambushes in several levels.
  Added health to level 15 at the ending.
  Added health and ammo to level 19.
  Fixed "3D" walkway in level 19.  
  Added health, ammo, and radsuit to level 16.
  Added health and ammo to level 18.

Decorations:

  Added decorations and fixed texture alignment problems in level 6.
  Fixed some decor in level 19.
  Fixed texture mistakes in level 19.
  Fixed misaligned textures in level 20.
  Added decor to level 1 and 2.
  Rebuilt "blue key part" in level 2.
  Fixed misaligned textures in level 3.

Hellawakened.wad v1.02(Beta released 10 Nov 2010)

Bugs and design fixes:

  Multiple undocumented fixes to multiple levels(lazyness, sorry) 

Hellawakened.wad v1.0 ("Final Version" Released 10 Nov 2011)
   
Bugs and design fixes:

  Revamped all levels easily beatable with pistol-starts on difficulty "Hurt Me Plenty".
  Revamped mulitple levels so they are easier on difficulty "Hurt Me Plenty".
  Fixed "MapInfo" so the intermission screens are presented in the right order and on the right level.
  Made final boss from decorate instead of dehacked.
  Added monsters to the final arena in lvl 30.
  Multiple undocumented fixes to multiple levels(again, lazyness, sorry) 