===========================================================================
Advanced engine needed  : Requires GZDoom 3.1.0+'s OpenGL renderer.
Primary purpose         : Single + coop play
===========================================================================
Title                   : The Joy of Mapping #5 - WINTER WEEKEND
Filename                : joymaps5.pk3
Release date            : 29 November 2018
Author                  : Jimmy & Various
Email Address           : [redacted]
Other Files By Author   : Jenesis, Jiffy Bag, Jungle Spirits, Jimmy's
                          Jukebox, Joy of Mapping 1-4.
Misc. Author Info       : RUSTLING HAS REACHED UNPRECEDENTED LEVELS

Description             : This was a communal mapping session that took 
                          place between the 1st and the 4th of December, 2017. 
                          The participants mapped under the strict guidance 
                          of Jimmy and a few session tutors via Discord and
                          TwitchTV and were talked through the basics of 
                          mapping, such as creating connected areas, 
                          interesting layouts, and using thing placement 
                          sensibly.
                          
                          The participants mapped in a variety of formats,
                          mostly Boom and ZDoom (UDMF).

Additional Credits to   : Full credits can be found in jom5credits.txt.
                          Obsidian, who helped make this textfile.
                          Dragonfly, for invaluable help with compilation tasks.
===========================================================================
* Map list *

- EPISODE 1: TIDINGS OF JOY -

E1M1: Winter Zombieland - Dragonfly
E1M2: Cold-Hearted Experiment - Redead-ITA & AtroNx
E1M3: Orcades - Qeswic
E1M4: Wintersprint - Darwin
E1M5: Frigid Drift - Baratus
E1M6: Together by Light - Wartorn
E1M7: Industry Gone Rogue - A2Rob
E1M8: Solace of Solstice - JBerg
E1M9: Comfy Wedgehouse - Pinchy
E1M10: Once More to Narnia - Breezeep
E1M11: And All I Wanted After This - antares031
E1FINAL: Colddell - kyle2959
E1SECRET: Snowed In - Fonze

- EPISODE 2: IT'S SWAMPLICATED -

E2M1: The Swamp Thing - CardboxNeko
E2M2: The Old Base - pixeljoelson
E2M3: A Pity Place - boris
E2M4: Deceptive Caverns - zedonk
E2M5: Tainted Basins - Glikkzy
E2M6: Life Under the Surface - Leon Portier
E2M7: Rusty Christmas - AtroNx
E2M8: Citadel of Blight - Topi
E2M9: Rotting Morass - Trotim
E2M10: Scum Facility - RottKing
E2M11: Colorful Cave - leodoom85
E2M12: Exclusive Economic Zone - Benjogami
E2M13: Dernholm - DukeWooze
E2FINAL: Drag You Under - Obsidian
E2SECRET: Slime Station - Forli

- EPISODE 3: STATE OF SUBMERGENCY -

E3M1: Watery Grave - Mor'ladim
E3M2: Sunken Base - Claus
E3M3: Infernoshock - Gutawer
E3M4: Uh, Is Something Leaking? - Big Ol' Billy
E3M5: Subaqueous Submergence - DrPyspy
E3M6: Underwater Facility HX-9 - StormCatcher.77
E3M7: A Specific Ocean - ravagefox
E3M8: Pressure Point - Scotty
E3M9: Liquid Eternity - Moti
E3M10: SC318 Research Station - Worm318
E3M11: Guns Work Underwater - Vortale
E3FINAL: The Healer Stalks - temin_dump
E3SECRET: Marinette's Intent - Nine Inch Heels

- EPISODE 4: AS HEAVENS FALL -

E4M1: Sky Planet Horizon - CanSteam
E4M2: Overground - Matthew
E4M3: The Holtzmann Effect - Minimum Payne
E4M4: Dream Above the Sky - Mysterious Haruko
E4M5: You need to shoot a rocket at the end - Vbob
E4M6: JOM-FacingForts - DGrey
E4M7: Sky Prison - Michal Janiak
E4M8: Airborne Abomination - ArtificialDemon
E4M9: The Sky Colony - Gardevoir
E4FINAL: The Cloud - Diode
E4SECRET: Supay's Gardens - Dobu Gabu Maru

===========================================================================
* Music *

E1M1: "If You Love Christmas So Much Why Don't You Merry It" from 30in30 by Jimmy
E1M2: "God Rest Ye, Deadly Gentlemen" from Rise of the Triad (PC) by Lee Jackson
E1M3: "The Unjolly" by Mark Klem
E1M4: "Demons on the Prey" from Doom (PC) by Bobby Prince
E1M5: "The Faery Woods" by Bjørn Lynne
E1M6: "china-dudeludium" by jpn of modarchive.org
E1M7: "Pistons" by Jimmy
E1M8: "Solace" by FrankNav
E1M9: MIDI of "Another Winter" from Seiken Densetsu 3, seq. by Kenneth Edward Keyn
E1M10: Theme of "Shade Man" from Mega Man 7 (SNES) by Teck
E1M11: "Polar Night" by Eris Falling
E1FINAL: "Forgotten Valley" by Icytux
E1SECRET: MIDI of "Brannoch Town" theme from Quest 64 (N64), seq. by Smithmght

E2M1: "Mine Cart Madness" from Donkey Kong Country (SNES) by David Wise
E2M2: Theme of "Bright Crucible" from Hexen (PC) by Kevin Schilder
E2M3: "The Demon's Dead" from Doom II (PC) by Bobby Prince
E2M4: "Blood Jungle" from TNT: Evilution
E2M5: Remix of "Angry Aztek" from Donkey Kong 64, seq. Erin Thweatt
E2M6: "Life in the Mines" from Donkey Kong Country (SNES), seq. Jay Reichard
E2M7: "Whomp" from Duke Nukem 3D (PC), by Lee Jackson
E2M8: "Citadel" theme from GoldenEye 64 (N64), seq. MaikelChan
E2M9: Theme of "Desolate Garden" from Hexen (PC) by Kevin Schilder
E2M10: "Pissed Office Box" from Duke Nukem 3D (PC) by Lee Jackson
E2M11: "Caves" by David Mattissen from modarchive.org
E2M12: MIDI of "Canyon Voices" by Tangerine Dream, seq. Roby Bar
E2M13: "Plasma" from Duke Nukem 3D (PC) by Lee Jackson
E2FINAL: MIDI of "Apostate" from The Binding of Isaac (PC), seq. Ribbiks
E2SECRET: Theme of "Wily's Stage" from Megaman 5 (NES), seq. Jorge D. Fuentes

E3M1: "Silence" from Axelay (SNES) by Taro Kudou & M. C. Ada
E3M2: "You've Got to Eat Your Vegetables!" from Commander Keen 4 (PC), by Bobby Prince
E3M3: "Aqua Harp" by Wayne Lytle, seq. Jesse David Sykes on MuseScore
E3M4: Theme of "Sector 2" from Metroid Fusion (GBA), seq. Sean Bee
E3M5: "Sunset" by Cisum
E3M6: Remix of "More" from TNT: Evilution by Jay Reichard
E3M7: "Spook" from Duke Nukem 3D (PC) by Bobby Prince
E3M8: "Tar" from 30in30-3 by Jimmy
E3M9: MIDI of "Plantation Crash" from Zone 66 (PC), seq. MaliceX
E3M10: "Astral Dreadnought" by Jimmy
E3M11: "Sleepicide" from 30in30-2 by Jimmy
E3FINAL: "Departure" from Duke Nukem 3D (PC) by Lee Jackson
E3SECRET: "Electric Talk" by B1tz

E4M1: "Planet Horizon" from Bomberman 64: The Second Attack (N64) by Yasunori Mitsuda
E4M2: "CASA3" from Hexen 2 (PC) by Kevin Schilder
E4M3: MIDI of "UNATCO" from Deus Ex (PC), seq. Mayika
E4M4: "Exodus" by Xaser Acheron
E4M5: "The Ultimate Challenge" from Doom II (PC) by Bobby Prince
E4M6: "Foregone Destruction" from Unreal Tournament '99 (PC) by Michiel van den Bos
E4M7: "Suspense" from Doom (PC) by Bobby Prince
E4M8: "Lemon Chilllll" from Duke Nukem 3D (PC) by Lee Jackson
E4M9: "Corridors of Time" from Chrono Trigger (SNES) by Yasunori Mitsuda
E4FINAL: MIDI of "Cloud Connected" by In Flames
E4SECRET: "Fried Eggypt" from 30in30-2 by Jimmy

===========================================================================
* What is included *

New levels              : 52
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : ZDoom MAPINFO, MENUDEF, GAMEINFO, DBIGFONT
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : E1M1-11, E2M1-13, E3M1-11, E4M1-9 + FINAL & SECRET maps
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 3 days of inital mapping followed by a 
                          ridiculous compiling period
Editor(s) used          : Doom Builder 2, GZDoom Builder, SLADE
Known Bugs              : None
May Not Run With        : Anything lower than GZDoom 3.1.0 in OpenGL
Tested With             : GZDoom


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: http://www.jamespaddockmusic.com/
           http://jimmy.the-powerhouse.net/WAD/
