===========================================================================
Archive Maintainer      : This is an update to fix more map breaking issues found
                          on MAP28 and again on MAP29. Also adds compatible demos
                          for menu playback.
Advanced engine needed  : DSDA-Doom 0.28.3
Primary purpose         : Single-Player
===========================================================================
Title                   : Judgment: Retrial
Filename                : JudgmentRT.wad
Release date            : 3/16/2025
Author                  : Rayziik
Email Address           : [redacted]
Other Files By Author   : distroC.wad, JMTrjcts.wad, Maps in SF2012 and SF3
                          Judgment.wad, tpww.wad

Description             : Judgment: Retrial is a 34 map MBF21 megawad that makes 
                          extensive use of Dehacked features to modify 
                          existing monsters and implement new monsters 
                          and mechanics.

Additional Credits to   : See additional credits file from Judgment.zip

===========================================================================
* What is included *

New levels              : 34
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (embedded)
Demos                   : Yes
Other                   : None 
Other files required    : None


* Play Information *

Game                    : DOOM 2
Map #                   : MAP01-MAP34
Single Player           : Designed for
Cooperative 2-4 Player  : Supported
Deathmatch 2-4 Player   : Supported
Other game styles       : New difficulties available
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Periodic work over the span of 8 years, plus 4 months in 2023-2024
Editor(s) used          : UltimateDoomBuilder (mapping), and Slade3 (other data)
Known Bugs              : Occasional texture misalignments incongruencies between 
                          software and OpenGL (MAP29: doors/arches near exit, for 
                          example)
May Not Run With        : Any port that does not support MBF21 v1.4 and MAPINFO
                          Mods that alter enemies
Tested With             : DSDA-Doom 0.27.5



* Copyright / Permissions *


Authors MAY use the contents of this file as a base for modification or reuse.

Authors MAY NOT use the maps or any parts of the maps contained within this file in any 
other way, whether in the original form or with any kind of modifications, or distribute
these maps separately from this wad.

Permissions have been obtained from original authors for any of their 
resources modified or included in this file.

You may NOT host this file on any website other than the idgames archive without 
the author's explicit permission. I have received permission from the original 
authors of any modified or included content in this file to allow further 
distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: www.doomworld.com/idgames
