===========================================================================
Advanced engine needed  : Limit Removing
Primary purpose         : Single play
===========================================================================
Title                   : Maiden Voyage
Filename                : maidenvoyage.wad
Release date            : 28 April 2024
Author                  : Terry Wormstone (Mustangtel)
Email Address           : telford6foot6@hotmail.co.uk
Misc. Author Info       : First ever mapset by author

Description             : For some, a maiden voyage may end in disaster....

Additional Credits to   : Music by Stuart Rynn, James Paddock, Esselfortium
                          and AD 79.
===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 to MAP32
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Approx 2 months intensive.
Editor(s) used          : Ultimate Doom Builder, Slade3.
Known Bugs              : Possible All Ghost Monsters glitch on map 32 with
                          Crispy Doom (not every time). Otherwise none known.
May Not Run With        : strict vanilla source ports, such as Chocolate.
Tested With             : GZDoom (ver 4.8.2), Crispy Doom (ver 6.0.0).


Play Suggestions:

All maps were designed with pistol starting in mind, although continuous play is also fine if desired.
No jumping or crouching.
Freelook is fine to use, but not essential.
Works with Crispy Doom, but I recommend GZdoom to appreciate the music.


List of levels:

MAP01: Setting Sail.    Music: "Hangar Danger" by Esselfortium.
MAP02: Basements.    Music: "Starting Out" by Stuart Rynn.
MAP03: Baron Manor.    Music: "Rusty Bridge" by Stuart Rynn.
MAP04: Bastille.    Music: "Untilted" by James Paddock.
MAP05: Toxicity.    Music: "Featherfall" by Stuart Rynn.
MAP06: Compression Therapy.    Music: "Accelerator" by AD 79.
MAP07: Plain Sailing.    Music: "Nobody Told Me About Plutonia" by James Paddock.
MAP08: Machination.    Music: "Drilling by Night" by Stuart Rynn.
MAP09: Temple of Depression.    Music: "Clonk" by Esselfortium.
MAP10: Sludge Gardens.    Music: "Remnants of War" by AD 79.
MAP11: Torment Square.    Music: "Goldrush" by Stuart Rynn.
MAP12: Southampton Docks.    Music: "Getaway" by Stuart Rynn.
MAP13: Skirmish.    Music: "Deep Fried Erotic Poultry" by AD 79.
MAP14: Inner Sanctum.    Music: "Stars" by Stuart Rynn.
MAP15: La Quinta.    Music: "Los Muertos Locos" by James Paddock.
MAP16: Turn on the Waterworks.    Music: "Night Run" by Stuart Rynn.
MAP17: Streets of Glory.    Music: "Radioisotope" by AD 79.
MAP18: Penitentiary.    Music: "Phobophobe" by Esselfortium.
MAP19: Research Centre.    Music: "Entering" by Esselfortium.
MAP20: Fort Pain.    Music: "Red Shift" by James Paddock.
MAP21: Enlightenment.    Music: "Rusty Bridge" by Stuart Rynn.
MAP22: Bloody Abyss.    Music: "Hangar Danger" by Esselfortium.
MAP23: Lava Hurts.    Music: "Abysswalker" by AD 79.
MAP24: Pandemonium.    Music: "Clonk" by Esselfortium.
MAP25: Disinterment.    Music: "Drilling by Night" by Stuart Rynn.
MAP26: Vile Pit.    Music: "Radioisotope" by AD 79.
MAP27: Grave Misfortune.    Music: "Night Run" by Stuart Rynn.
MAP28: Pyramid of Carnage.    Music: "Egypt" by Stuart Rynn.
MAP29: Departure Lounge.    Music: "Prototype" by James Paddock.
MAP30: Abandon Hope.    Music: "Remnants of War" by AD 79.

Secret Levels:

MAP31: Wolfenbollocks.    Music: "Astral Dreadnought" by James Paddock.
MAP32: Gi it some Ommer.    Music: "Womp" by Esselfortium.


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: ftp://archives.gamers.org/pub/idgames/ and mirrors