 _______      ____    ____________    _____________      _________      ______________    ______________    ____         ____    ____________ 
|       \    |    |  |            |  |             |    /         \    |              |  |              |  |    |       |    |  |            |
|        \   |    |  |   _________|  |   __________|   /    ___    \   |____      ____|  |____      ____|  |    |       |    |  |   _________|
|         \  |    |  |  |_________   |  |  ________   |    /   \    |       |    |            |    |       \    \       /    /  |  |_________
|    |\    \ |    |  |            |  |  | |        |  |   /_____\   |       |    |            |    |        \    \     /    /   |            |
|    | \    \|    |  |   _________|  |  | |_____   |  |     ___     |       |    |            |    |         \    \   /    /    |   _________|
|    |  \         |  |  |_________   |  |_______|  |  |    |   |    |       |    |        ____|    |____      \    \_/    /     |  |_________ 
|    |   \        |  |            |  |             |  |    |   |    |       |    |       |              |      \         /      |            |
|____|    \_______|  |____________|  |_____________|  |____|   |____|       |____|       |______________|       \_______/       |____________|

                                          ________________    _______      ____    ____________ 
                                         |                |  |       \    |    |  |            |
                                         |    ________    |  |        \   |    |  |   _________|
                                         |   |        |   |  |         \  |    |  |  |_________
                                         |   |        |   |  |    |\    \ |    |  |            |
                                         |   |        |   |  |    | \    \|    |  |   _________|
                                         |   |________|   |  |    |  \         |  |  |_________ 
                                         |                |  |    |   \        |  |            |
                                         |________________|  |____|    \_______|  |____________|


===========================================================================
Advanced engine needed  : PrBoom+
Primary purpose         : Single + coop play
===========================================================================
Title                   : NEGATIVE ONE: Beyond The Experiment
Filename                : NEGATIVEONE.wad
Release date            : Original: October 8, 2020 / Bugfix: April 10, 2022
Author                  : The Doomworld Forums (See CREDITS.TXT)
Email Address           : [redacted]
Description             : NEGATIVEONE (or Doom -1) is a collaborative wad started by AtticTelephone
                          at July 18 of 2020. It started as a single map project where someboy take
                          the lastest version of the map, made the changes he wanted and uploaded
                          the new version, allowing other persons to edit the map.
                          
                          This project have grown from a single vanilla map to a boom-compatible 
                          35 MAP MEGAWAD, with custom monsters and story, edited by 45~ DIFFERENT 
                          PEOPLE, with a total of 680 EDITS! 

                          The original final version was published on October 8 of 2020, but some
                          of us tought the wad needed more polishment, and made a version named
                          "Beyond the Experiment", with bugfixes and more polished levels.

                          The original final version its available in this thread:
                          https://www.doomworld.com/forum/topic/117325-doom-1-the-final-release/

                          The dev. threads of original and bugfix project:
                          https://www.doomworld.com/forum/topic/115781-doom-1-a-doomworld-experiment/
                          https://www.doomworld.com/forum/topic/117348-doom-1-negative-one-beyond-the-experiment-development-thread/

===========================================================================

* Credits *

All Editors             : AtticTelephone, RonnieJamesDiner, RiviTheWarlock,
                          DynamiteKaitorn, TheNoob_Gamer, waciej, Alper002,
                          MidnightMage, Horus, LoneAlpha2401, Captain Toenail,
                          Rosh Fragger, inflame the dragon, Obsidian Plague,
                          Roofi, NiGHTMARE, Walter confetti, Surreily,
                          SlayerOGames666, Chainie, PinkFlamingo, bluegreg,
                          magicsofa, MLGari, CBM, Elio AF, SilverMiner,
                          WowozuelaSpammer, Temp, KILLA DIO, Athel, Hitboi,
                          WolfBlue, PeceMan, Chronicle, Redead-ITA, URROVA,
                          EpicTyphlosion, Rexen², Oldschoolgeek32, Dubbag

Sounds                  : DUSK, DOOM3, SUPER MARIO 64, FREEDOOM, SKULLTAG, 
                          BLACK MESA, PSX DOOM, VALIANT.WAD, TombRaider, 
                          HEXEN, TIMEPSLITTERS

Sprites                 : DOOM RPG Monster Variants, FreeDoom, Hacx, Blood,
                          Heretic, Doom Beta, Amuscaria, Zrrion the Insect,
                          Hexen, Erradicator, Strife, HDoom, Captain Toenail, 
                          Gothic, Roebloz

Textures                : SilverMiner, FreeDoom, Quake, NMN, kwc, Nootrac4571,
                          Captain Toenail, Ola Björling(ukiro), Mechadon, Reactor, 
                          Necrodome, Wolfenstein 3D ,Eradrop, abbuw, ACE team, Cage,
                          Esa Repo (aka Espi), Iikka Keranen (aka Fingers), 
                          Laz Rojas, Martin Howe, Nootrac4571, Paul Fleschute (aka Moe),
                          Raven Software, Sarah Mancuso (aka esselfortium), 
                          Stephen Browning (aka Scuba Steve), Thomas Möller.
                          
                          Warping liquids: MagicWizard, Captain Toenail, Raven Software,
                          Textures from OTEX_1.1.WAD

Music                   : Robert Prince, Lee Jackson (ROTT), Kniggit, Jimmy, Andrew Hulshult,
                          dedli_midi, Will Loconto, Kelly Bailey (Half Life), 
                          Hideki Naganuma (Sonic Rush), Sonic 3D Blast, Jeremy Doyle,
                          Kenji Yamamoto / Minako Hamano (Super Metroid), Erik@vbe.com,
                          Two-Mix, URROVA, NiGHTMARE, Keiichi Suzuki / Hirokazu Tanaka(Earthbound),
                          DragonForce, SilentZorah, Bungie's Marathon, TNT 2: Revilution,
                          Actraiser

Font                    : Jimmy

Graphics                : BOSSBACK - Captain Toenail

Misc                    : ADDBLEND tranmap from Tranmap-FX: TRANMAP effect examples
                          by Esselfortium

* What is included *

New levels              : 35 + a titlemap for ZDoom
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01-35
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : About 1 year and half
Editor(s) used          : UDB, GZDoom Builder, Eureka, SLADE3, etc
Known Bugs              : When you TNTEM the Hell Dragons became ghosts. Probably 
                          can be an issue with the sourceport calling A_PainDie when
                          the TNTEM cheat is used.
May Not Run With        : Vanilla Doom, probably with MSDOS Boom
Tested With             : PrBoom, PrBoom+, ZDoom, GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: wad-archive.com