===========================================================================
Advanced engine needed  : Limit-Removing
Primary purpose         : Single play
===========================================================================
Title                   : Pale Horse
Filename                : PaleHorse
Release date            : 04.05.2025
Author                  : Community Project led by ViolentBeetle
Email Address           : [redacted]

Description             : Pale Horse is a community project built around
                          using textures that are mostly rendered in
                          grayscale. 
                          
                          The maps are split in 3 episodes, with a certain
                          theme and weapon restriction, with maps ordered in
                          a way to ensure something like a difficulty curve.
                          Episodes 2 and 3 contain 1 secret level each.
                          
                          Maps designed for single player with compatibility
                          level 2. COMPLVL lump is included for ports that
                          support it.
                          
                          The wad is using UMAPINFO for episodes, skies and
                          map names, so you will need a port that supports
                          that.
                          
                          The graphics were adjusted for Software renderer.
                          Trying to play in different mode might make it 
                          look weird or just burn your eyes.

Additional Credits to   : The maps were contributed by multiple authors. They
                          can be found in included credits.txt file or in
                          CREDITS lump inside the wad, along with MIDI and
                          custom sky graphic credits.
===========================================================================
* What is included *

New levels              : 28
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1-26, 31, 32
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 4 months
Editor(s) used          : UDB, SLADE3
Known Bugs              : MAP02 had a place prone to all-ghost bug, but it
                          should be solved now. Still, beware.
May Not Run With        : Not tested for true vanilla compatibility, might
                          suffer from visplane overflow et al.
Tested With             : DSDA-Doom (complevel 2) version 0.24.3


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/

You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: Official Doomworld topic:
           https://www.doomworld.com/forum/topic/152221
