===========================================================================
Primary purpose         : Single play
===========================================================================
Title                   : Pina Colada
Filename                : pinacola
Release date            : 10/01/2023
Author                  : myolden, Weird Sandwich, Death Bear, Shawny,
                          ViolentBeetle, Peccatum Mihzamiz, LordEntr0py,
                          Steve88, Muumi, BluePineapple72, Danlex
Email Address           : [redacted]

Description             : Pina Colada is a set of 24 maps for the Doom 2 IWAD
                          in Boom format by a small team of mappers from the
                          Pineapple Under The Sea discord server. It starts
                          out pretty easy but will wring you by the neck and
                          toss you around like a ragdoll by the end.

Additional Credits to   : Animated skies by Muumi. Custom textures by Pecca
                          and Muumi. Logo, HUD, and pink torches by Danlex.
                          ENDOOM screen by Pecca. Pina Colada icon by
                          BluePineapple72. 
===========================================================================
* What is included *

New levels              : 24
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 24
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Did not track
Editor(s) used          : Ultimate Doom Builder, Slade
Known Bugs              : It is possible to restart the map after the death
                          exits are triggered but before the map can end.
                          Just don't mash your use key on the exit and you'll
                          be fine :)
May Not Run With        : Ports that don't support Boom format.
Tested With             : DSDA Doom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors