===========================================================================
Advanced engine needed  : Boom Compatible
Primary purpose         : Single play
===========================================================================
Title                   : Plutonia 1024: The Plutinya Exeriment
Filename                : pl1024.WAD
Release date            : 03/07/2015
Email                   : jon.vail9818@gmail.com(40oz's email address)
Author                  : Various

Description             : 32 single player Plutonia-themed 1024 maps designed
                          by various Doomworld community members. 

Additional Credits to   : Id Software for DOOM and Final DOOM
                          Dario and Milo Casali for The Plutonia Experiment
                          TeamTNT for Boom

                          All the mappers who contributed to the project, 
                          particularly those who had to make many multiple 
                          versions of their map before being accepted into 
                          the project. Special Thanks to Rook for starting 
                          a map despite growing health concerns and 
                          limited time -- Please Get Well!!

                          Also a special thanks to those who attempted to 
                          make a map and didn't finish or finalize before 
                          the deadline, especially FellowZDoomer, 
                          Miss Bubbles, Uncle 80, KiiiYiiiKiiiA, 
                          superluigieth, and darkreaver.

                          A HUGE thanks to the playtesting team: 
                          Getsu Fune, Keyboard_Doomer, Captain Toenail, 
                          and EffinHamHuffNagel. Also thanks to 
                          [WH]-Wilou84, Memfis, Demonologist and 
                          ProcessingControl for their testing input.

                          Memfis for leading an unsuccessful(?) boycotting
                          coalition against 1024 projects.

                          TimeOfDeath for the sky transfer prefab that I 
                          used to quickly assign desired skies to each map.

                          And Obsidian for doing the final compilation and 
                          uploading it to the archives - took him 6
                          months to do it, but still.

                          Anyone who posted positively in the project 
                          development thread, and all the players who 
                          intend to play Plutinya! We wouldn't have done 
                          this without you!!

Map List                : All maps are constructed out of love of the Doomworld Community

                          MAP01: "Mt. Lazarev"....................joe-ilya
                          MAP02: "Tenochtitlan"...................Inkie
                          MAP03: "Plutonic Plate Shift"...........Dreadopp
                          MAP04: "Confinement Point"..............gothic
                          MAP05: "It's a Trap!"...................Walter Confalonieri
                          MAP06: "The Den"........................Count651
                          MAP07: "Green Destiny"..................Rook & Surreily
                          MAP08: "Midnight".......................Noneellama
                          MAP09: "Blood Waves"....................FullMoonDog
                          MAP10: "Surrounded".....................z0k
                          MAP11: "Fatalist".......................Captain Toenail
                          MAP12: "Problematic Conditions".........Breezeep
                          MAP13: "Burgalveist"....................Megalyth
                          MAP14: "And All That Could Have Been"...Breezeep & Marcaek
                          MAP15: "Archipelago"....................40oz
                          MAP16: "Fellspring".....................Obsidian
                          MAP17: "The Pool of Blood"..............Surreily
                          MAP18: "Litany".........................A.Gamma
                          MAP19: "Constant Motion"................Jimmy
                          MAP20: "Charnel's Cellar"...............Marcaek
                          MAP21: "Todofina".......................Phml
                          MAP22: "Atomic Garden"..................joe-ilya
                          MAP23: "Bloodlust"......................Phobus
                          MAP24: "Ascent".........................Captain Toenail
                          MAP25: "Impish Delight".................Archi
                          MAP26: "Vice"...........................Corsair
                          MAP27: "Necroseptic Gut-Plunger"........Ed
                          MAP28: "Halls of Pain"..................Surreily
                          MAP29: "Drowning Pool"..................General Rainbow Bacon 
                                                                  & Obsidian
                          MAP28: "Eternal Sleep"..................Obsidian & 
                                                                  EffinghmHuffnagel
                          MAP31: "Cybercage"......................gothic
                          MAP32: "The Sickening Grove"............Obsidian
                          MAP33: "Jungle Juice"...................NoisyVelvet

===========================================================================
* What is included *

New levels              : 33 levels (MAP33 accessible only in ZDoom)
Sounds                  : No
Music                   : Yes (prcp.wad, pl2.wad, and Plutonia Midi Project)
Graphics                : Yes (TITLEPIC, M_DOOM, CREDIT, INTERPIC and BOSSBACK)
Dehacked/BEX Patch      : Dehacked, for map titles and music assigning 
Demos                   : Yes (Thanks, Corsair!)
Other                   : All the love of Plutonia and 1024 maps you could 
                          ever ask for. Also MAPINFO.
Other files required    : PLUTONIA.WAD iwad


* Play Information *

Game                    : Final Doom - PLUTONIA.WAD
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes!


* Construction *

Base                    : New from scratch

Build Time              : 3 months, followed by about 5 or 6 months of 
                          inactivity

Known Bugs              : If you're looking for Final Doom The Way The
                          Casali Brothers Would if They Made 1024 Maps
                          (FDTWTCBWiTM1024), You're playing the wrong wad.
                          Maps were tested and reviewed so that maps
                          resemble the general Plutonia theme, but not
                          under extreme scrutiny. We understand that it 
                          doesn't match Plutonia Experiment to the very 
                          last split hair. Doing so was not the project
                          goal. 
                          
                          Not designed to support Multiplayer, though some
                          maps contain player 2-4 starts and deathmatch
                          starts.

May Not Run With...     : DOOM2.WAD, or in Vanilla or limit removing source ports
                          (requires a boom compatible source port and PLUTONIA.WAD iwad)

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors