===========================================================================
Primary purpose         : Single play
===========================================================================
Title                   : Simulacrum
Filename                : Simulacrum.wad
Release date            : 6/6/24
Author                  : muumi and myolden
Email Address           : [redacted]
Other Files By Author   : myolden solo projects: Altars of Madness, Nostalgia
                          1 & 2, Obzen.
                          
                          Collaborative projects featuring both muumi and
                          myolden: Pina Colada, Doom 2 In City Only, Waffle
                          House, What Lies Beneath, Solar Struggle,
                          Skulltiverse, and far too many Pineapple Under the
                          Sea Speedmapping sets to list here. 

Description             : Simulacrum is a set of 32 maps in MBF21 format by
                          muumi and myolden. This set starts modestly but
                          steadily climbs into challenge and slaughter
                          territory in the later maps. Difficulties and Coop
                          are implemented. Target source port is DSDA-Doom,
                          your mileage may vary in other ports. No
                          jumping/crouching.

Additional Credits to   : Titlepic, interpic, text screen backgrounds,
                          animated skies, and mirror sprite by muumi. Logo by
                          BluePineapple72. Endoom screen by Peccatum
                          Mihzamiz. Misc Textures and edits by muumi and
                          myolden. HUD by Ludi. Palette by myolden. Bespoke
                          MIDI for map 18 by AD_79, and bespoke MIDI for map
                          24 by Korp. Dead Caco sprite by Lina. Invuln
                          palette by Danlex. Playtested by taviow,
                          OverflowingMocha, Egg Boy, Ludi, Death Bear, Bobby,
                          AD_79, and ZeMystic. Textures taken from CC4 and
                          LostRes. Plasma sound from Doom 3. Tree sprite from
                          Hexen. Grass Sprite from Ancient Aliens. 
===========================================================================
* What is included *

New levels              : 32
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 1.5 years
Editor(s) used          : Ultimate Doom Builder, Slade, GIMP, Sekaiju
Known Bugs              : None
May Not Run With        : Anything that does not support MBF21
Tested With             : DSDA Doom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors