===========================================================================
Archive Maintainer      : A mapper was miscredited, this file has been
                          updated to reflect the correction
Update to               : /idgames/levels/doom2/Ports/megawads/tabcmc.zip
Advanced engine needed  : limit removing
Primary purpose         : Single Player
===========================================================================
Title                   : The Abyss Presents: Crappy Map Contest
Filename                : TAbCMC.wad
Release date            : August 5, 2009 (Compiled May 20, 2022)
Author                  : Annunakitty
Email Address           : [redacted]

Description             : The result of a mapping contest back in July
                          2009 for who could make the worst maps possible.
                          Darkwave0000 won the contest, but it turns out
                          that the entire universe lost as a result.

                          You may have noticed that this contest happened
                          13 years ago and is only just now getting a
                          proper release.  Sorry about that, I was, uh, in
                          the bathroom.

Additional Credits to   : Aaronjw, Eponasoft, Reaper978, Jickle,
                          Deathdealer, Ilya Seletsky, leilei, Walter
                          Confalonieri, Paul Corfiatis, Joe Beahan,
                          Darkwave0000, Travers Dunne, Mr. Freeze, Pavera,
                          DarckRedd, LogicDeLuxe, Fatal, InsanityBringer,
                          Wills, Gifty, Arrrgh, JustSomeMusicGuy, Rusty
                          Slacker, bumblequin
===========================================================================
* What is included *

New levels              : 23
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : N/A


* Play Information *

Game                    : DOOM2
Map #                   : 01-21 + 2 others
Single Player           : Designed for
Cooperative 2-4 Player  : Limited
Deathmatch 2-4 Player   : Limited
Other game styles       : N/A
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch †
Build Time              : 13 years apparently
Editor(s) used          : Various
Known Bugs              : Yes. Let's just be happy that this wad even runs.
May Not Run With        : Vanilla compatible ports that do not remove
                          engine limits
Tested With             : GZDoom 4.5.0, PrBoom+ 2.6.2, Crispy Doom 5.11.1

=========================================================================== 
* Credits & Details *

* Competition Details *

Judged (& Endured) by:
  Rusty Slacker & bumblequin (as Newt/Ace)

Details about the competition and the results can be found in the Doomworld
  thread:
  https://www.doomworld.com/forum/topic/46655-contest-make-a-crappy-but-completable-map/?page=3&tab=comments#comment-802984

* Compilation Details *  

Compiled by       : Annunakitty
Custom Graphics   : TITLEPIC, M_DOOM, & CREDIT by Annunakitty
Music             : DM2TTL   : "Never Gonna Give You Up" by Rick Astley,
                               sequenced to MIDI by Unknown
                    D_DM2INT : "Final Fantasy 2 Victory Theme" by Nobuo
                               Uematsu, sequenced to MIDI by Jason Zaffary

Notes:
  * Each map was intended to be pistol-started but some of them you may
    find nearly impossible to do so.  "Down's," for example, requires using
    the chainsaw to blow up several barrels and...  good luck with that.
  * Darkwave0000's map was the contest winner! Congrats on being the worst!
  * JSMG's map was disqualified, and couldn't be included in the
    compilation, because it contains DECORATE features.  It's still a lot
    of fun anyway!
  * arrrgh's map was disqualified because while it *technically* has an
    exit and is *technically* possible to complete, doing so is so unlikely
    that it might as well be impossible.  Also it has a "crash the game"
    button, so you have been warned. Great job doing a terrible job!
  * A zip containing the original, individual submissions can be downloaded
    via the following Mediafire link: http://www.mediafire.com/?4rnqz2nkwkn
  * By the way, sorry about Fatal's map name and description.  I'm
    presenting it as-is for historical preservation, but I don't condone
    making fun of people with disabilities.
	
* Map Details *

MAP01
  Level Name      : "TEH MOST EP1C M4PZORZ EVAH"
  Author          : Aaronjw
  Description     : "You are equipped with a BFG9000.  To win the game, you
                    must kill the spider demon behind the door... or do
		    you?"
				 
MAP02
  Level Name      : "DAVE01"
  Author          : Eponasoft
  Editors Used    : Yadex
  Description     : "Just a litle test map to get used to Doom map making."
  Author Comments : "Yep...I called it DAVE01 just for the contest. That's
                    my real name...of course.

                    This is actually my first map ever. I installed Yadex
                    this morning and have been messing with it most of the
                    day.
					
                    So here ya go...my crappy entry. :P"
					
MAP03
  Level Name      : "Shafted by the Man"
  Author          : Reaper978
  Description     : "A pointless hallway.  There are doors, rooms with
                    contradicting themes, and a zombieman in each room.
                    Tada.  I put far too much effort into this pile of
                    horseshit, so I hope you're entertained.
					
                    Prepare to be shafted."

MAP04
  Level Name      : "Calooby"
  Author          : Jickle
  Editors Used    : Doombuilder
  Description     : "A map with many copied and pasted squares with only
                    one sector which isn't copied. Completeable."
  
MAP05
  Level Name      : "stupid.wad"
  Author          : Deathdealer
  Editors Used    : DB2
  Description     : "Entry to the NewDoom crappywad contest"
  
MAP06
  Level Name      : "illJoke"
  Author          : Ilya Seletsky (as potnop)
  Editors Used    : Doom Builder, Wintex, XWE
  Music           : "Hit the Lights" by Metallica, sequenced to MIDI by
                    Unknown
  Description     : "A map created for the contest called:
                    Make a crappy but completable map

                    The idea sounded fun and led to me creating these
                    levels and having many laughs along the way.

                    Here is the epic description that follows:

                    Shit has finally hit the fan at UAC as the monsters
                    are invading the primary research subspace array. 
                    You are the only marine bad ass enough to emerge 
                    victorious and stop this invasion.

                    The map is divided into parts

                    Part 1: Deathly Frontier
                    ------------------------
                    You enter the source of the invasion in the UAC test 
                    chamber. This is the last room with any semblance of 
                    technology left. Beyond the hallway lies the path to 
                    hell. Battle through the gate guardians and proceed.

                    Part 2: Garden of Delinquency
                    -----------------------------
                    You suddenly appear in a beautiful garden. Wait no, 
                    it's anything but beautiful. The crooked trees are 
                    alone enough to fill any badass marine with dread of 
                    what's to come, not to mention the run across to the 
                    other side that seems basically impossible. You must
                    persevere and reach the exit wall to proceed. Go 
                    forth warrior.

                    Part 3: Hallway of madness
                    --------------------------
                    Suddenly you appear at the end of a long hallway.
                    The walls fill you with madness as you think about
                    how annoying it is that the textures are the default
                    doom builder textures. Now you start your trek down
                    the long hallway to see what's ahead. Don't be 
                    discouraged by what comes next. If you put your mind
                    to it you can accomplish anything and get out of 
                    this claustrophobic place.

                    Part 4: The final battle
                    ------------------------
                    This is the moment you have been waiting for. The
                    evil visage of the most horrible demon you have ever
                    seen lies at the top of the invisible hill. This
                    place is full of the most evil of nazis as well. Is
                    that... Is that Hitler? No matter, the important
                    task now is to rend the evil head to peices."
  
MAP07
  Level Name      : "Station of the Darkness"
  Author          : leilei
  Music           : Unknown
  Editors Used    : DCK 2.2, MIDI2MUS
  Description     : "You are exiting your UAC station on the planet Mars,
                    but you have to get the hell out of here. And by that
                    you mean the hell literally. Use your wit's and srip
                    past the monsters you cant kill and; blast your way
                    through the colen."

MAP08
  Level Name      : "Shitty"
  Author          : Annunakitty (as Nomad)
  Editors Used    : Doom Builder 2, SLumpED
  Music           : "Sweet Dreams" by Marilyn Manson, sequenced to MIDI by
                    Unknown
  Description     : "Sonic waited. The lights above him blinked and sparked
                    out of the air. There were hams in the fridge. He
                    didn't see them, but had expected them now for years.
                    His warnings to Tails were not listenend to and now it
                    was too late. Far too late for now, anyway.

                    Sonic was a space hedgehog for fourteen years. When he
                    was young he watched the spaceships and he said to dad
                    "I want to be on the ships daddy."

                    Dad said "No! You will BE KILL BY HAMS"

                    There was a time when he believed him. Then as he got
                    oldered he stopped. But now in the space station fridge
                    of the UAC he knew there were hams.

                    "This is Tails" the radio crackered. "You must fight
                    the hams!"

                    So Sonic gotted his palsma rifle and blew up the wall.

                    "HE GOING TO KILL US" said the hams

                    "I will shoot at him" said the cyberham and he fired
                    the rocket missiles. Sonic plasmaed at him and tried to
                    blew him up. But then the ceiling fell and they were
                    trapped and not able to kill.

                    "No! I must kill the hams" he shouted

                    The radio said "No, Sonic. You are the hams"

                    And then Sonic was a rumproast."

MAP09
  Level Name      : "best wad ever from doomworld BBS!"
  Author          : Walter Confalonieri
  Music           : "Blaster master Area 2" by Sunsoft, sequenced to MIDI
                    by Leopold McGinnis
  Description     : "short, insane, crap, maybe too "jokewad".Whatever,
                    here it is."

MAP10
  Level Name      : "THIS AINT WOS (and The Enidrill)"
  Author          : Paul Corfiatis
  Description     : "This is not WOS trust me! - Introducing the new highly
                    advanced enemy canceling system, The Enidrill!"

MAP11
  Level Name      : "Hell Gate"
  Author          : Joe Beahan (as Nixot)
  Editors Used    : Doom Builder
  Description     : "My entry for the crappy-but-playable map contest.
                    Playable. Just about."

MAP12
  Level Name      : "Darkwave17, TH3 L33T M4P"
  Author          : Darkwave0000
  Music           : "Untitled" by Darkwave0000
  Description     : "This is a Doom2 map for Crappy Map Contest 2009. I am
                    hoping you despise this map as much as I enjoyed making
					it. ^_^"
  
MAP13
  Level Name      : "1994!"
  Author          : Travers Dunne
  Editors Used    : SLADE 2.0 Alpha
  Description     : "Made for a contest to make a "crappy map". Very basic
                    and I kinda made in what I recall as my own original
                    progression of learning to make maps (although I
                    certainly didn't do all this on the one map back then).

                    Enjoy?"

MAP14
  Level Name      : "666 DEMONS"
  Author          : Mr. Freeze
  Description     : "My entry for the "Worst .wad" Competition

                    * The Story So Far... *
                    Mr. Freeze waited. The lights above him blinked and
                    sparked out of the air. There were bugs in the .wad. He
                    didn't see them, but had expected them now for years.
                    His warnings to Cyb were not listenend to and now it
                    was too late. Far too late for now, anyway.

                    Mr. Freeze was a mapper for fourteen years. When he was
                    young he watched the maps and he said to dad "I want to
                    make maps daddy."

                    Dad said "No! You will BE MOCKED BY DOOMWORLD"

                    There was a time when he believed him. Then as he got
                    oldered he stopped. But now in the .wad of the laptop
                    he knew there were bugs.
                    
                    "This is Cyb" the radio crackered. "You must fix the
                    bugs!"

                    So John gotted his Dombuilder and deleted the linedefs.

                    "HE GOING TO KILL US" said the bugs

                    "I will shoot at him" said the bug and he made a

                    self-referencing sector. Mr. freeze deleted at him and
                    tried to fix the map. But then Doombuilder crashed and
                    they were trapped and not able to code.

                    "No! I must fix the bugs!" he shouted

                    The radio said "No, Mr. Freeze. You are the bugs"

                    And then this map was made."

MAP15
  Level Name      : "The Labyrinth of DOOM"
  Author          : Walker Wright (as pavera)
  Description     : "A dank, dark, dripping labyrinth filled with
                    bloodthirsty demons. What could be around the next
                    corner? Who knows. Featuring the innovative new OPTICAL
                    CEILING technology! In other words I tried to achieve
                    the essense of 1994 as best as possible."

MAP16
  Level Name      : "Oops! I Did It Again"
  Author          : DarckRedd
  Music           : "Oops! I Did It Again" by Britney Spears, sequenced to
                    midi by Mario Rol
  Description     : "The premise of this crap is simple.  It looks like
                    shit. It plays like shit. And, best of all, it treats
                    the player like shit.

                    Inspired by Kayin's notorious
                    freeware platformer I Wanna Be the Guy. This isn't
                    quite that difficult, but it plays unfair tricks in the
                    same way."

MAP17
  Level Name      : "I must win this contest, or u will be BFG'ed."
  Author          : LogicDeLuxe
  Description     : "u found uself in a D°°M level duh. seriously, this is
                    a D°°M level. well actually a D°°M || (2) level. an
                    cyberdämon is guarding a tree stump (end a sky door
                    behinds it). thou must killz that bustard to enter the
                    sky. ones u did dat, u willst enconter a 1337 D°°M
                    letters which do looks extra ordinary real, but don't
                    forget that this is just a über1337 hi detaild bunch of
                    sectors. impressive, hu? there are a fu hidden weapns
                    in this nice logo. find them and pick tehm
                    up!!!!!!!!!!!!! u might needs them. next, step into
                    the teletransporter and enter the final showdown area
                    with the spider waitin 4u. yes, this is 1337, so no
                    tiny easy monsters, this is for real 1337 peoples. and
                    be awhere off the illusio-pit(TM)-maze. and i thinks
                    your 1337 enough to find out teh rest so good
                    lucks!!!!!!!!!!!!"
					
MAP18
  Level Name      : "Down's"
  Author          : Fatal
  Base            : † Part of the level contains a modified version of
                    Doom II MAP01
  Description     : "The effects vary from port to port, so you can
                    consider it as getting an unique experience every time
                    you switch ports! There shouldn't be any show stoppers.
                    If you get stuck, try to imagine the mapper has Down's
                    (note: he hasn't) and build your "strategy" with that
                    in mind."
  
MAP19
  Level Name      : "HELCANYN"
  Author          : InsanityBringer
  Description     : "Basically the results of terrible gameplay, and (if
                    this was made in deu), the results of randomly marking
                    lines and then turning them into sectors without trying
                    I wanted to make this in DEU but even for a crappy map
                    it's too annoying for me to use."

MAP20
  Level Name      : "AASHITTY: James Hetfield and the Hideous Attack of the
                    Very Very Very Very Very Very Extremely Nasty
                    Psycho-Demons from the Alternate Hideous Evil Dimension
                    Grim Hideous of the Blackened Moon-Forest Grimtrees
                    (Return of the Sarcophogaic Blood Demons From
                    Hell-Dimension X), or: Infiltrating of the Demon Blood
                    Fortress: A Vast Hideous Citadel of Blood and Hideous
                    Bones, or: Parting Wisdom: Kliff Burton's Final Words
                    ("Not Once Did I Ever See a Dentist"), or: Wandering
                    the Bloodlust Mazes, Fighting Off the Demons As They
                    Congregate To Feed Upon Your Screaming Mass in the
                    Grim Lairs of Darkness, or: Dr. Sleep: How I Learned
                    to Stop Worrying and Love the Voodoo Dolls, or: The
                    Archive Maintainer is Not Paid Nearly Enough To Put Up
                    With People Like Me, AKA: My Sick Desire to Upset the
                    /idgames Archive Results in Headaches For Ty (I'm Sorry
                    If I Got Your Name Wrong), and I Apologize For My
                    Excessive Mannerisms Pertaining to WAD Organization,
                    or: I Dream of Lars Ulrich Being Thrown Through the Bus
                    Window Instead of My Mystikal Master Kliff Burton, or:
                    The Return of the Dimensional Hideous Foes Due to the
                    Experimentation of the UAC Scientists and Their Hideous
                    Designs to Destroy Humanity, or: Never Drink What You
                    Can't Breathe: Chemical Experimentation and Its Role In
                    Creating A New Breed of Super-Demons, The Hideous Kind
                    That Shoot Venomous Blood From Their Eyes, Oh God How
                    It Stings, or: "Lars Ulrich Called My Name, And I Did
                    Not Like What I Heard", or: How the West Was Won: An
                    Insider's Look at the Reagan Administration
                    (1981-1985), or: The Title of This Wad is "AASHITTY:
                    James Hetfield and the Hideous Attack of the Very Very
                    Very Very Very Very Extremely Nasty Psycho-Demons from
                    the Alternate Hideous Evil Dimension Grim Hideous of
                    the Blackened Moon-Forest Grimtrees (Return of the
                    Sarcophogaic Blood Demons From Hell-Dimension X), or:
                    Infiltrating of the Demon Blood Fortress: A Vast
                    Hideous Citadel of Blood and Hideous Bones, or: Parting
                    Wisdom: Kliff Burton's Final Words ("Not Once Did I
                    Ever See a Dentist"), or: Wandering the Bloodlust
                    Mazes, Fighting Off the Demons As They Congregate To
                    Feed Upon Your Screaming Mass in the Grim Lairs of
                    Darkness, or: Dr. Sleep: How I Learned to Stop
                    Worrying and Love the Voodoo Dolls, or: The Archive
                    Maintainer is Not Paid Nearly Enough To Put Up With
                    People Like Me, AKA: My Sick Desire to Upset the
                    /idgames Archive Results in Headaches For Ty (I'm Sorry
                    If I Got Your Name Wrong), and I Apologize For My
                    Excessive Mannerisms Pertaining to WAD Organization,
                    or: I Dream of Lars Ulrich Being Thrown Through the Bus
                    Window Instead of My Mystikal Master Kliff Burton, or:
                    The Return of the Dimensional Hideous Foes Due to the
                    Experimentation of the UAC Scientists and Their Hideous
                    Designs to Destroy Humanity, or: Never Drink What You
                    Can't Breathe: Chemical Experimentation and Its Role In
                    Creating A New Breed of Super-Demons, The Hideous Kind
                    That Shoot Venomous Blood From Their Eyes, Oh God How
                    It Stings, or: "Lars Ulrich Called My Name, And I Did
                    Not Like What I Heard", or: How the West Was Won: An
                    Insider's Look at the Reagan Administration
                    (1981-1985)""
                    
  Author          : Wills
  Music           : "Master of Puppets" by Metallica, sequenced to MIDI by
                    Mark Johnson.
  Description     : "Created for the Worst Completable Wad Contest. Please
                    don't take this seriously!
                    Story:
                    You're a teenager, one of Earth's angstiest, hardened
                    in school and trained for nighttime vandalism. Three
                    years ago you assaulted a teacher for ordering you to
                    stop listening to Metallica on your Walkman and just
                    take the test already. He and his finger cast were
                    shipped nowhere, while you were transferred to the
                    Union Aerospace Corporation's "Troubled Students
                    Readjustment Program". The UAC is a multi-planetary
                    conglomerate with juvenile detention centers on Mars
                    and its two moons, Phobos and Deimos, and its
                    "Troubled Students Center" is on Mars - far away from
                    any unnecessary distractions, like normal life or a
                    breathable atmosphere. With no action for, like, fifty
                    million miles, man, your day consisted of suckin' dust
                    and smoking weed during your "bathroom breaks".
                    
                    For the last four years the military, UAC's biggest
                    supplier, has used the remote facilities on Phobos and
                    Deimos to conduct various secret projects, including
                    reaserch on inter-dimensional travel. So far they have
                    been able to open gateways between its research
                    centers, throwing a few gadgets into one end and
                    watching them come out in your Troubled Student's
                    Program's Lab Room. Recently however, the Gateways have
                    grown dangerously unstable. Troubled student
                    "volunteers" entering them have either disappeared or
                    been stricken with a strange form of insanity -
                    babbling vulgarities, bludgeoning anything that
                    breathes, and finally suffering an untimely death of
                    full-body explosion. Matching heads with torsos to send
                    home to the folks became a full-time job. Latest school
                    reports state that the research is suffering a small
                    set-back, but everything is under control.
                    
                    [make sure to write something here later so this next
                    part makes sense]
                    
                    You and your buddies, the only "volunteers" that the
                    warden saw when he stuck his head out of his door, were
                    sent pronto to the Lab Room to tell the computer nerds
                    to quit that racket, not EVERYONE wants to hear
                    blood-curdling screams and crunches while people are
                    trying to WORK. You were all ordered to go inside, but
                    you decided to stick around outside and smoke a few
                    joints while all your buddies went in. For several
                    hours, your walkman blasts "Master of Puppets" and
                    "Ride the Lightning" on repeat, until you realize your
                    buddies aren't back yet and something's up.
                    
                    Things aren't looking too good. You'll never find
                    your way back to your classroom considering how high
                    you are. Plus, all your weapons, including your shiv,
                    switchblade, and box cutter, were taken by security at
                    the front door, leaving you with only a pistol you made
                    from an aluminum can and firecrackers. If only you
                    could get your hands around a plasma rifle or even a
                    shotgun you could take a few of those guards down on
                    your way out. Anyone that takes your stuff deserves a
                    couple of pellets in the forehead. Securing your
                    helmet, you exit the landing pod. Then you wonder why
                    you were inside a landing pod and shrug off that
                    feeling. Hopefully you can find more substantial
                    firepower somewhere within the station.
                    
                    As you walk through the main entrance to the base,
                    still wondering why you are walking into a base, you
                    hear animal-like growls echoing throughout the distant
                    corridors. You start, like, totally freaking out man,
                    and you're thinking about running away when BOOM! A
                    massive apparition appears, shining with a light so
                    bright it nearly blinds you. "RANDYYYYY" an enormous
                    voice booms. "RANDYYYY!!!!!"
                    
                    "I... I'm not Randy!" you say back.
                    
                    "AVEENNNNGE MEEEE" says the apparition. The light wanes
                    a little, just enough for you to see, and BEHOLD - IT'S
                    CLIFF BURTON! THE FORMER BASSIST OF METALLICA WHO WAS
                    KILLED WHEN METALLICA'S TOUR BUS FLIPPED OVER AND
                    CLIFF WAS THROWN OUT THE WINDOW! YOU WORSHIPPED THIS
                    GUY AND WEPT THE DAY YOU HEARD HE DIED, EVEN THOUGH YOU
                    WEREN'T EVEN A FETUS YET! ONLY CAPITAL LETTERS CAN
                    DISPLAY THE EXCITEMENT AND AWE YOU FEEL ON BEING
                    HONORED WITH MR. BURTON'S PRESENCE!
                    
                    "YOU MUST KILL THESE DEMONS, BRANDON, OR ELSE I WILL
                    NEVER REST," the voice booms. "EVERY NIGHT, BRAD, I LIE
                    AWAKE THINKING OF THESE TERRIBLE, HIDEOUS DEMONS AND
                    HOW AWFUL THEY ARE. THEY HAVE KILLED ALL YOUR FRIENDS
                    AND CONSTANTLY COME TO MY AFTERWORLD-HOUSE UNINVITED
                    AND DRINK ALL MY BEER. YOU MUST DESTROY THESE HIDEOUS
                    DEMONS ONCE AND FOR ALL - FOR ME, RICHARD!"
                    
                    "Y-yes!" you stammer, nervously at first, then more
                    confidently. "YES, I will kill the demons for you!"
                    
                    "VERY WELL, ROCKEFELLER, AND DO NOT FAIL," the
                    apparition says as he fades away. "SHOULD YOU SUCCEED,
                    YOU WILL EARN MY UNDYING THANKS, AND MEN SHALL TELL
                    TALES OF YOUR VICTORY FOR ALL ETERNITY, AND !"
                    
                    Finally Cliff's ghost disappears. Ignoring the last
                    part of Cliff's strange cut-off sentence, you find
                    in yourself a new will to fight - to destroy every one
                    of the demons inside the base, because they killed your
                    friends, who owed you money, but also because they
                    bother CLIFF BURTON OH MAN YOU JUST SPOKE TO HIM THAT
                    WAS SO AWESOME. You load your gun, put on your Walkman,
                    and get ready to ROCK HARDD!!! \m/ \m/
                    xXmEtAlLiCaFoReVeRXx \m/ \m/

MAP21
  Level Name      : "SUCKMAP"
  Author          : Gifty

Extras:
"The Room of Doom" by arrrgh (see: roomofdoom.zip)
"The Big Crap Bag" by JustSomeMusicGuy (see: tbcb.zip)
"1994!.gif" An animated tutorial by Travers Dunne

Changes for this Compilation:
  * MAP03: The exit needed to be altered because it would not trigger in
    non-limit removing ports.
  * MAP08: Several untagged sectors made completing this on anything other
    than ZDoom derivatives impossible.  I also changed how the lift in the
    Cacodemon pen works so it's repeatable.  Hey, it was my map anyway.
  * MAP13: The switch behind the blue door triggered the secret exit, but
    apparently there's a whole other wing of the map behind this switch,
    but it doesn't appear to be reachable and there are no monsters in it.
    I just changed this exit switch to be a normal exit since we have no
    secret maps in this lol
  * MAP14: The original wad had a ton of unused resources (heh), they have
    been removed for the compilation.
	
===========================================================================

* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors