===========================================================================
Advanced engine needed  : DSDA-Doom or any port that supports MBF21,
                          DEHEXTRA, UMAPINFO, Hexen-format maps AND vanilla
                          conveyors (yes.)
Primary purpose         : Single + coop play
===========================================================================
Title                   : Xerxesia
Filename                : XERXESIA.ZIP
Release date            : 6/17/2022
Author                  : Devon Barnett (Xyzzy01)
Email Address           : [redacted]
Other Files By Author   : Too many to list, just look here:
                          https://doomwiki.org/wiki/Devon_Barnett_(Xyzzy01)
Misc. Author Info       : After level designing for Doom for seven years, I
                          am quite tired; I think I'm gonna go to sleep...

Description             : This is a 32-level PWAD compilation of maps I
                          designed for various solo and community projects
                          across five years up to 2021, with the addition of
                          minor tweaks to all maps and a new level to be
                          played in a built-in demo and nothing more.
                          
                          Similar to Antaresian Reliquary, this WAD features
                          a new weapon and a whole smorgasbord of monsters
                          and props via Extended DeHackEd.

                          ***BE SURE TO USE DSDA-DOOM'S SOFTWARE RENDERER!***

Additional Credits to   : Xyzzy01 for making this WAD and playtesting it so
                          thoroughly! id Software for making this came called
                          "Doom". Kraflab for developing and maintaining the
                          DSDA-Doom source port, along with Xaser, AlexMax,
                          MTrop, dew, skillsaw, Keyboard_Doomer and Altazimuth
                          for developing the Modder's Best Friend compatibility
                          level. The rest can be found in CREDITS.TXT.
===========================================================================
* What is included *

New levels              : the whole gamut
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP32, 34
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : -nomonsters, survival
Difficulty Settings     : Yes


* Construction *

Base                    : All the files from which these maps came from found
                          on each respective intermission pic.
Build Time              : Five years
Editor(s) used          : UDB, Slade, MS Paint, WhackED, LunaPic, Aria
                          Maestosa, Sekaiju
Known Bugs              : This WAD and other works of mine tend to get played
                          in unintended ports that change the physics of the
                          game and how hitboxes work. Another glitch
                          discovered is the use of gameplay mods that are
                          incompatible with this WAD.
May Not Run With        : ZDoom family and derivatives
Tested With             : DSDA-Doom 0.23.0


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors