===========================================================================
Archive Maintainer      : Penance 3 Is out in 1.0!
Update to               : Latest GZ DOOM
Advanced engine needed  : Gzdoom
Primary purpose         : Single play
===========================================================================
Title                   : Penance 3: The Redemption
Filename                : P3TR.zip
Release date            : 12/26/2023
Author                  : SkeletronMK666
Email Address           : [redacted]
Other Files By Author   : Penance 2: The Retrobution
Misc. Author Info       : Mapping:
                          
                          map 01  SkeletronMK
                          
                          Map 02 Bloo, SkeletronMK
                          
                          map03  SkeletronMK 
                          
                          map04  SkeletronMK
                          
                          map05  SkeletronMK
                          
                          map06 -Bloo
                          
                          map07 -Bloo
                          
                          Map08 -ObakeTheNew, bloo
                          
                          map09- SkeletronMK
                          
                          map32- boo
                          
                          
                          Playtesters:
                          
                          -Ludi, Bloo, SkeletronMK, Xulgonoth,NecrumWarrior,
                          AllEvil669, ObakeTheNew

Description             : It's back, and bigger than ever, it's Penance 3:
                          The Redemption! the Vulken Fire skeleton must now
                          defeat a new rival, the antichrist, an evil alien
                          invader that seeks to rule the earth!
                          
                          this mod requires GZDoom- default compatibility.
                          this zip file will come with two files, Vulk.wad
                          and P3TR1.0.wad. Vulk is the playerclass compatible
                          with zandronum and gzdoom to play with mapsets of
                          your choosing. P3TR is the full mapset.

Additional Credits to   : penance 3 credits:
                          
                          rigged skeleton:
                          
                          "Skeleton Rig" (https://skfb.ly/6RouE)
                           by CreativeMachine is licensed under Creative
                           Commons Attribution
                          (http://creativecommons.org/licenses/by/4.0/).
                          
                          Spriting and digitiation of 3d modles:
                          SkeletronMK666
                          
                          Imperium modeled and prerened by SkeletronMK
                          
                          Imperium Projecitle Created by Skeletron MK, Death
                          explosion state taken form
                          brutalv21.pk3, Credits Due to Sgt. MK 4 of brutal
                          doom
                          
                          Imperium Death sound taken form brutalv21.pk3,
                          Credits Due to Sgt. MK 4 of brutal doom
                          
                          TEXTURE CREDITS: 
                          
                          Author: DrDoctor
                          Submitted by: Grymmoire
                          Texture naming by Nightfall/Dusk
                          also custom textures by SkeletronMK666
                          
                          custom sky textures: 
                          
                          https://www.doomworld.com/idgames/graphics/skieseye
                          
                          NEW dswpnup	Sound Provided by https://pixabay.com/
                          
                          imported credits, sounds, and graphics reused form
                          Penace 2 DM V1.1
                          
                          						  "The Mighty Mallet - Steel Warhammer -
                          Weapon"
                                                    (https://skfb.ly/6WOqN)
                          by 
                                                    Billy Jackman is licensed
                          under Creative 
                                                    Commons Attribution
                                                   
                          (http://creativecommons.org/licenses/by/4.0/).
                                                    pickup sprites edited
                          form the Throwing hammer
                                                    projecitle form HEXEN
                                                    and also projectile was
                          modified sprites form
                                                    hexen
                          						
                          						  FlameAxe sprite skeleton hands created
                          with
                                                    ZAnatomy and can be found
                          at:
                                                   
                          https://www.z-anatomy.com/
                                                    and a fire gif i found on
                          the internet.
                                                    the axe it'self was
                          downloaded at:
                                                   
                          https://www.turbosquid.com/3d-models/free-hand-axe-3d-model/457778
                                                    free of use.
                                                    
                                                    sounds for the Vulken
                          player uses sounds form
                                                    https://freesound.org/
                                                    
                                                    code for most weapons was
                          taken form the ID
                                                    sourcecode and edited to
                          save time,
                                                    but was edited by
                          SkeletronMK666
                                                    
                                                    ssg replacement, the
                          fireshot, sounds edited with
                                                    sounds form
                          https://freesound.org/
                                                    and also Doom64. mixed
                          and edited by
                                                    skeletronmk666
                                                    
                                                    other skeletal renders
                          paid for and used from this
                                                    link on turbosquid 
                                                   
                          https://www.turbosquid.com/3d-models/3d-rigged-skeleton-hand-model-1837489
                                                    
                                                    other models for weapons
                          where rendred and made by
                                                    skeletronMK666
                          						
                          						  The Tyrant credits-
                                                    
                                                    modled and edited by
                          SkeletronMK666
                                                    
                                                    code edited by
                          skeletronMK666, Idgames
                                                    
                                                    fire sound-
                          https://freesound.org/s/65734/
                                                    
                                                    Reload sound- edited from
                          half life 2, valve
                                                    software
                          						  
                          						  XDEATH state for Vulken:
                                                    
                                                    Bones and Bone code taken
                          form Realm667's
                                                    Daggerfall Skeleon, code
                          by "Sir Squidly"
                                                    sprites by Bethesda
                          Softworks, Daggerfall
                          						  PAIN sound for the Vulken playerclass made
                          by H_GLaDOS
                                                    
                                                    
                                                    Evil Laugh used for the
                          zandroum replacement taunt
                                                    provided by:
                                                   
                          https://freesound.org/people/klankbeeld/sounds/126113/
                          						  
                                                    OTEX by Ola
                          Bj&#65533;rling
                                                    version 1.1
                                                    Released 2020-07-03
                                                    
                                                    contact: ukiro@ukiro.com
                                                    web: doom.ukiro.com
                                                    OTEX discord:
                          https://discord.gg/6keMwZR
                                                    
                                                    Don't browse the patches,
                          instead open TEXTURE2 if
                                                    you want to look at
                          textures.
                                                    
                                                    Thanks to Bauul for the
                          PK3 conversion (this
                                                    version) and to
                                                    Simpletonium for the Doom
                          Builder config for
                                                    categorization.
                          						  
                          						=======================
                          credits:
                          
                          Ghost Buster Textures author: Scuba Steve
                          
                          DRDoctor's texture pack is used as found on realm
                          667
                          
                          
                          "Skeleton Rig" (https://skfb.ly/6RouE)
                           by CreativeMachine is licensed under Creative
                           Commons Attribution
                          (http://creativecommons.org/licenses/by/4.0/).
                           
                           sprite digitization and edits: SkeletronMK
                           Codeing AND Decorate: SkeletronMK, IDgames
                           
                           Corpse Candle sprites by Obake, sounds from
                          Soundbible
                          
                          Credits for the Rocket Bully (or Rocketman
                          originally) go as follows: 
                          Code: thenosid
                          GLDefs:
                          Sounds: alterred sound from
                          https://www.youtube.com/watch?v=kLwy1uYfpRo and ED
                          209 steps sound from Robocop, by ndroidz and
                          thenosid
                          Sprites: original by thenosid and ndroidz
                          Sprite Edit: none
                          Idea Base: blue big guys from super smash tv, also
                          look like a fat blue chaingunner
                          
                          Credits for the Nail Sprites go to:
                          Decorate: Mechadon, TheShooter7
                          Sprites: Id Software, RoTT, Midway
                          Sprite Edit: Mechadon, TheShooter7
                          Sounds: Id Software
                          Idea Base: Quake 3 Team Arena Nailgun
                          
                          The Baron2.0 credits are as follows:
                          Decorate: Obake 
                          Sprites: MKSkeletron666, modified Id sprite
                          Sounds: Id Software
                          
                          Credits for the UAC-Goon are as follows:
                          Decorate: Obake
                          Sprites: Obake, modified Id sprite
                          Sounds: Id Software
                          
                          Credits for the Pumpkin Caco are as follows:
                          Decorate: Base Cacodemon
                          Sprites: MKSkeletron666
                          Sounds: Id Software
                          
                          Credits for the Maintenance Turret are as follows:
                          Decorate: Obake
                          Sprites: Obake
                          Sounds: From Soundbible 
                          
                          Credits for the Fire Invoker are as follows: 
                          Decorate: MKSkeletron666
                          Sprites: MKSkeletron666, modified from Hexen's
                          Warrior class
                          Sounds: Id Software
                          
                          Credits for the Hell Gunner are as follows:
                          Decorate: The Eviternity Team
                          Sprites: MKSkeletron666 (the monster), Antares031
                          (bullet sprites)
                          Sounds: Id Software, Antares031 (bullet sounds)
                          Idea Base: The Chaingunners from Eviternity
                          
                          SOUNDS FOR THE SOUL GUARD WAS TAKEN FORM HEXEN WITH
                          DEATH SOUND FROM DOOM 64
                          sprites for the SoulGaurd and new VULK player
                          sprites:
                          "Skeleton Rig" (https://skfb.ly/6RouE)
                           by CreativeMachine is licensed under Creative
                           Commons Attribution
                          (http://creativecommons.org/licenses/by/4.0/).
                           additional rigging and spriting: SkeletronMK
                           
                           antichrist boss and alien:
                          sounds taken form alien(s?) movie and form the
                          Alien TC mod by Kontra_Kommando:
                          https://www.moddb.com/mods/aliens-the-ultimate-doom/articles
                          decorate by skeletronMK
                          
                          
                          
                          Name: Rocketman
                          Difficulty: normal
                          Connections: none
                          Summon: Rocketman
                          Melee: none
                          Distance: projectile
                          Type: human
                          Brightmaps: none
                          Actor modification: none
                          ACS: none
                          
                          
                          mapped by SkeletronMK
                          midi, Trial by ice by Bloo
                          
                          textures:
                          
                          https://doom.ukiro.com/otex-downloads/
                          
                          
                          skybox:
                          
                          https://www.doomworld.com/idgames/graphics/skieseye
                          
                          
                          other textures:
                          
                          https://www.realm667.com/en/repository-18489/texture-stock-mainmenu-152-97360/doom-style-mainmenu-153-87237#preview-8
                          DRDOCTOR'S Texturepack
                          
===========================================================================
* What is included *

New levels              : 10
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-09 + 32
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : weapons use 3d models, to most of witch i crafted
                          myself in blender, others where taken form various
                          places. textures where provided by the doom
                          community. midis where taken from various video
                          games and metal songs.
Build Time              : 4-6 months
Editor(s) used          : Blender, Pain.net, DoomBuilder
Known Bugs              : some monsters may not spawn correctly in some
                          encounters on some maps for some reason.
May Not Run With        : p3tr file ONLY works with gzdoom, however the Vulk
                          file is compatible with zandronum!
Tested With             : GZdoom, Zandronum


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors