===========================================================================
Advanced engine needed  : Boom compatible
Primary purpose         : Single play
Archive Maintainer      : This is the update of pigeon06.zip
Update to               : 1.1
===========================================================================
Title                   : Pigeon Speedmapping Session 6: To Hell and Back
Filename                : pigeon06.wad
Release date            : 2018-07-15
Author                  : leodoom85, Mysterious Haruko, bzzrak, A2rob, Forli
Email Address           : [redacted]
Other Files By Author   : Pigeon Speedmapping 3, 4 and 5
Misc. Author Info       : N/A

Description             : Unlike previous sessions, this used only one
                          session, which happened 2018-07-07. As usual,
                          mappers could use one of three provided themes.
                          Themes were:
                          1. Use blue, red, grey/silver textures mostly.
                          Other textures can go as support.
                          2. Lots of curves.
                          3. No items which can increase player's health and
                          armor to 200%.
                          Time limit was 3 hours + one hour for final
                          touches.
                          

Additional Credits to   : Mechadon for his awesome sky pack, people who
                          compiled cc4-tex and 32in24-15 resources.
                          All mappers, who participated in this session.  
===========================================================================
* What is included *

New levels              : 5 maps
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01-05
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 3-4 hours
Editor(s) used          : Gzdoom Builder, Slade
Known Bugs              : None
May Not Run With        : With vanilla related engines
Tested With             : Prboom+ 2.5.1.4, Gzdoom 3.4.1, Zandronum 3.0

*Map information*
Map 01
Name: Negative Perhaps Yes
Author: Bzzrak
Build time: 3 hours and a half
Themes: Curve layout
Music: "Congratulations on the new baby but did you even want one" by jmickle66666666

Map 02
Name: Inferno Azul
Build time: 4 hours
Author: leodoom85
Music: Courtyard by Forty-Two
Themes: First theme and third theme 

Map 03
Name: Lost In Limbo
Author: A2Rob
Themes used: First theme and third theme 
Build Time: almost 3 hours
Music: "Basement" by Stuart Rynn

Map 04
Name: Something Small
Author: Forli
Themes used: All 3 themes
Build time: 1 hour
Music: Track from Doom 2, map 23

Map 05
Name: Yesterday was Better
Author: Myst.Haruko
Themes: All 3 themes
Time: 4 hours
Music: Slayer - Dead skin mask

* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/

You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors