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Primary purpose         : Single play
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Title                   : Profane Promiseland 
Filename                : ProfanePromiseland.wad ProfanePromiselandClassic.wad
Release date            : 05/09/25
Author                  : ELMLE, Dubzzz, Insane_Gazebo
Email Address           : [redacted]

Description             : The lore written by ELMLE: 
Profane Promiseland is a massive slaughtermap inspired by holyhell and okuplok.

I made the layout for this map back in 2018, a couple people played it and Bdubzzz made a remix version with more difficult fights. Then the project kinda went dormant until early 2022 when dubzzz asked me about it. So I started doing some rebalancing, then Insane_Gazebo got involved to do detailing for dubzzz version of the map. Then I started detailing my version which led to me rebalancing and reworking fights even more.

So now we have the Dubzebo version and the Classic version in two separate wads, both included in this release.

Original map/layout by ELMLE. (ProfanePromiselandClassic.wad)

Remixed map/detailing by Dubzzz and Insane_Gazebo. (ProfanePromiseland.wad)

Midi Credits for Profane Promiseland: 2012 (ZDCMP2 Remix) by Jimmy
Title: "Central Park" from the Last Ninja 2
Midi credits for Profane Promiseland Classic: Nightmare Creatures - Stage 1 by Meezo
Title: Body Harvest by Yves Spierts

Playtesters:Bdubzzz, NoReason, Nevanos, StxVile, ELMLE, MasterMedi, TheLoneliness, I believe there was older playtesters back from like 2018 but I'm not exactly sure who.
Additional Credits to   : Insane  Gazebo for the title pic and Map 02 ending map. Bemused for teaching me how to make a Reject table.
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* What is included *

New levels              : 2
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 02
Single Player           : Designed for
Cooperative 2-4 Player  : Not tested
Deathmatch 2-4 Player   : NO
Other game styles       : None
Difficulty Settings     : No


* Construction *

Base                    : Single map
Build Time              : randomly over the course of 4 years
Editor(s) used          : UDB
Known Bugs              : NO
May Not Run With        : GZDOOM/ZDOOM ports/Wrong complevels.
Tested With             : DSDA-Doom -complevel 9


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: www.doomworld.com