===========================================================================
Advanced engine needed  : ZDoom
Primary purpose         : Single + coop play
===========================================================================
Title                   : Root Beer Apocalypse
Filename                : RBA
Release date            : 7-1-2019
Author                  : mArt1And00m3r11339
Email Address           : [redacted]
Other Files By Author   : Other wads are in this playlist:
                          https://www.youtube.com/playlist?list=PLm8AwdYOntbLCXVgk1-JAh3PbezDqaGL8

Description             : Since 4th of July is around the corner, I made a sequel to "Pepsi Apocalypse." It is titled "Root Beer Apocalypse." It has mainly brown as the dominant color (because root beer is brown). GZDoom is not recommended for this level due to frame rate issues. Music comes from level 20 from Alien Vendetta. If any issues arise, please do inform me so that I can remedy them. Play through can be found here: https://www.youtube.com/watch?v=KfpNHBZKbQE

Additional Credits to   : IDSoftware for Doom II and Doom 3 sound effects.
                          TerryWADArachive(for providing Doom 3 sounds on
                          /idgames).
                          General Rainbow Bacon (for creating
                          Slaughterfest).
                          Chris Balch for the Slaughterfest 2012 sky texture.
                          Zachary Stephens for the Slaughterfest 3 resources.
                          Community Chest 4 team for the cc4-tex.
                          Quake for q1-tex. 
                          Whoever created NB_RECOL, credit goes to that
                          person or group (I don't know who made the texture
                          pack, though). 
                          Whoever made Deus Vult 2 (Doom Guy's face with the sunglasses)
                          Faerlyn for the death sound of the cyberdemon and spider mastermind (and the wake
                          up sound for the spider mastermind)
                                                    
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* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes (go on YouTube and look it up)
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 1 - 2 days, maybe a little more.  
Editor(s) used          : GZDoom Builder, Slade
Known Bugs              : None (at least that I know of)
May Not Run With        : Vanilla-based source ports (such as Boom) because this WAD uses Hexen format.
Tested With             : GZDoom g3.4.1, ZDoom 2.8.1


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
