===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : Limit removing
Primary purpose         : Single play
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Title                   : Refrigerator Magnets Volume 1
Filename                : refmags1.wad
Release date            : 02/04/2017
Author                  : theJF
Email Address           : [redacted]
Other Files By Author   : apokalyp.wad, tharsis.wad, cebrenia.wad
Misc. Author Info       : 

Description             : 16 single-player maps for Doom 2
                          Play-tested only with pistol starts BUT
                          Shotgun or better can be collected in less than 
                             15 seconds on each map
                          Not balanced for continuous play
                          Multiplayer Things exist but totally NOT tested
                          Damaging flats are consistent across maps
                          In 320x200 distant shootable switches are hard to see
                          Infinitely tall monsters can get in your way

Additional Credits to   : Plums and Scifista42 of Doomworld for advice, testing 
                             and demos
                          Developers of Doom Builder and SLADE
                          Source-Porters everywhere
                          The magnets on my refrigerator for the level names

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* What is included *

New levels              : 16
Sounds                  : No
Music                   : Yes (some tracks taken from Doom 1)
Graphics                : Yes (only a waterfall)
Dehacked/BEX Patch      : Yes (DEH lump only for map names and intermission texts)
Demos                   : Yes (3 demos by Scifista42)
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : Map01-Map15, Map31
Single Player           : Designed for
Cooperative 2-4 Player  : Untested; player starts included
Deathmatch 2-4 Player   : Untested; player starts included
Other game styles       : 
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Unknown
Editor(s) used          : Doom Builder [v2.1.2]
                          SLADE [v3.1.1.4]
                          WhackEd4 [v1.1.2]
Known Bugs              : MAP02: An imp is stuck on a ledge in some ports.
                                 He's called Ismael and likes scuba-diving.
May Not Run With        : Chocolate Doom (vanilla limits broken in maps 1 and 15)
Tested With             : ZDoom [v2.8.1]
                          Chocolate Doom [v2.3.0]
                          Crispy Doom [v3.5]


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

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One day Doomguy went to his trusty refrigerator to get a cold beer and some 
Serrano ham. Unfortunately it seems that some of that hellspawn that followed 
him back from hell has infected his fridge! (Like what happened to Sigourney 
Weaver in Ghostbusters). Can he fight his way back to the kitchen before the 
beer gets warm?
