===========================================================================
Advanced engine needed  : ZDoom; GZDoom; Zandronum
Primary purpose         : Single play
===========================================================================
Title                   : Root of All Evil
Filename                : RootAllEvil.wad
Release date            : 16/03/23
Author                  : Madvark Daerent
Email Address           : [redacted]
Other Files By Author   : Hellcatraz (On Moddb)
Misc. Author Info       : Doom is love, Doom is life

Description             : A series of 3 simple maps designed for singleplayer.
		         
			  The story is pretty straight-forward: you infiltrated a demonic base; 
			  your orders are to eliminate the mastermind that controls all the demons.
			  Eraricating the demonic presence from the entire place is not necessary, but preferrable.

			  ---
			 
			  Or, you could just play the levels just for the run & gun... That's ehm... that's Doom alright!

			  ---

			  IMPORTANT: be sure to load GOTHICTX.WAD with the maps, or most of the textures won't appear.			

		
Additional Credits to   : ID; the artists who made GOTHICTX.WAD; 
		          The original creator of the single custom enemy added;
			  The composer(s) of Freedoom's OST;
		          and all those who still play and love Doom
===========================================================================
* What is included *

New levels              : 3
Sounds                  : Yes
Music                   : Yes (Freedoom Phase 2 music)
Graphics                : Yes 
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : GOTHICTX.WAD (Textures) It should've been provided with the .zip file


* Play Information *

Game                    : DOOM2
Map #                   : MAP01; MAP02; MAP03
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes (Items and monsters)
Other gameplay info     : Freelook, Jump and crouch are allowed at your discrection;
			  The levels were created to be compatible with pistol start,
		          however the inventory reset is not coded so to make you,
			  the player, choose for yourself;
			  Feel free to use any gameplay mods you like, 
		          but keep in mind the difficulty settings were inteded for vanilla


* Construction *

Base                    : New from scratch
Build Time              : No idea. Started a couple years ago but never finished until recently
Editor(s) used          : Originally made in Eureka Editor, reviewed and completed with UDB. Slade for managing the WAD file.
Known Bugs              : No bugs found in my testings
May Not Run With        : Untested engines/ports
Tested With             : ZDoom 2.8.1; GZDoom 4.7.1; Zandronum 3.1 - UV Max (100% Kills&Secrets) & Other Difficulties



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.
Refer to the textures pack's .txt file for permissions of such file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.

** Be sure to follow the permissions of GOTHICTX.WAD as well. **


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors