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Archive Maintainer      : 
Update to               : 
Advanced engine needed  : Latest Gzdoom/Gzdoom SVN
Primary purpose         : Single Player
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Title                   : Soulcrusher 1.2 Update
Filename                : SCMN12.wad
Release date            : May 14, 2013
Author                  : Alter-zero
Email Address           : zimnypr@gmail.com
Other Files By Author   : Soulcrusher and older stuff (released under this mail and Kaiser1992@o2.pl, nothing noteworthy though)
Misc. Author Info       : Not much to be said.
Description             : This is a minor update that is intended to make this wad ready for /newstuff reviewing or cacowards (it got nominated). What is fixed:

- The shops work properly now and you can't activate two of them in a row.
- Other minor bugs

What is new:

- Some of the old story text was brought back in form of dynamic messages

NOTE! This replaces the SCMain.wad. If you have any issues launching the mod in gzdoom, use this kind of a commandline parameter chain: -file SCmain.wad SCMonstr.wad SCtex.wad SChud.wad SCmusic.wad  SCMN12.wad

This is probably the final patch i'm gonna release, there was more stuff planned but unfortunately my real life is getting in the way (College, life and so on). So i'm declaring that i'm quitting doom modding, for an unknown amount of time.

Additional Credits to   : Freedoom (The license allows for resourece re-using), Blood, Redneck Rampage, Nmn, Gopher for title music (gh-kott.xm only needed a credit) and all others I included in the outro map or may have accidentally forgot about them. (Sorry if you were forgotten to be mentioned)
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* What is included *

New levels              : Yes, 9 of them not counting intro/outro.
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Nothing
Other files required    : SCMonstr.wad SCmusic.wad SCTex.wad SCHUD.wad which are found in SCmain.zip on idgames

* Play Information *

Game                    : Doom 2/Freedoom
Map #                   : STSECURE and ownards.
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes

* Construction *

Base                    : New from scratch
Build Time              : Too long for a simple patch
Editor(s) used          : XWE, Slade3, Doom builder 2
Known Bugs              : None right now
May Not Run With...     : Outdated gzdoom and anything else.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors