===========================================================================
Advanced engine needed  : GZDoom 4.2.3
Primary purpose         : Single play
===========================================================================
Title                   : Smashing Pumpkins in a Dark Wonderland
Filename                : SPIADW.pk3
Release date            : 14th September 2020
Author                  : Jakub "KUBA18i" Majewski
Email Address           : jkbmajewski@gmail.com
Other Files By Author   : cataesc.wad
                          txcplant.wad
                          100DM.wad
Misc. Author Info       : 21 year old Polish guy, fan of Doom and other retro
                          games. The clay models were indeed made by me.

Description             : This is my attempt at expanding my mapping
                          abilities and making use of the GZDoom advanced
                          features. Not unlike Chex Quest or Super 3D Noah's
                          Ark, it's supposed to be a Total Conversion for
                          Doom that lacks gore, blood or family unfriendly
                          violence, yet retains all the fun and action. The
                          plot revolves around a young girl getting lost in a
                          toy shop during Halloween and finding a strange
                          portal in the storage room. She gets transported
                          into a bizarre magical realm, and her goal is to
                          return home.

Additional Credits to   : Assistance with level design and scripting:
                          -Willy W.
                          -Karma
                          Graphics:
                          -Realm667
                          -Raven Software
                          -Sailor Moon TC for Doom from the 90s
                          -Stock images, Sketchfab 3d models and other stuff
                          I found on Google Images, too many to list.
                          -One image from Skulltag
                          Sounds:
                          -Various individuals at freesound.org
                          -Raven Software
                          -Realm667
                          -Easter egg sounds taken from respective youtube
                          videos ;-)
                          
                          Some DECORATE actors are from Realm667.
                          Font used in end screens and such is Realms Tiny
                          Extended from FontStruct.
===========================================================================
* What is included *

New levels              : One
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : DECORATE, ENDOOM, other similar text files
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Maybe around a month, but stretched for about a
                          year.
Editor(s) used          : Ultimate Doom Builder, SLADE, Adobe Photoshop CC,
                          Audacity, Playscii
Known Bugs              : Fullscreen(with no face and such) HUD shows a skull
                          key instead of the replaced blue key.
May Not Run With        : Source ports that don't have GZDoom features and
                          older versions of said port.
Tested With             : GZDoom 4.2.3


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors