===========================================================================
Update to               : New map
Advanced engine needed  : Any Boom compatible sourceport
Primary purpose         : Single play
===========================================================================
Title                   : Coming Out Of The Goddamn Walls
Filename                : TheDamnWalls.wad
Release date            : 11/01/2024
Author                  : Razza
Email Address           : [redacted]
Other Files By Author   : https://doomwiki.org/wiki/Razza

Description             : Yet another UAC outpost of vague importance has
                          been overrun! But this won't be your every day
                          killing spree, those crafty demons have a new trick
                          up their sleeve. Some of them seem to have the
                          ability to ambush you from seemingly solid walls!
                          Keep your wits about you as you try to overcome
                          this bloodbath, you'll need to fight like hell to
                          get out of here alive.
                          
                          "Coming Out Of The Goddamn Walls" is a hectic,
                          slaughtery single map with a silly gimmick. At
                          1300+ monsters this is my most populated level I've
                          made by far, however this isn't a map that's for
                          hardcore players only. I've tried to make it fairly
                          accessible on the lower difficulties, so if you
                          don't feel confident with slaughter maps I'd
                          encourage you to try it on ITYTD/HNTR. It's still
                          fairly dense, however there's plenty of resources
                          to recover with. 

Additional Credits to   : Proxy-Midi for creating an original piece for this
                          map.
                          Ola Bj rling (ukiro) for OTEX.
                          TheV1perK1ller for playtesting/feedback
===========================================================================
* What is included *

New levels              : 1 new level
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : About 2 months
Editor(s) used          : Ultimate Doom Builder, Slade
Known Bugs              : Some intentional HOMs in the final arena 
May Not Run With        : Anything non boom-compatible
Tested With             : DSDA-Doom 0.26.2, PRBoom+ 2.6.66, ZDoom 2.8.1,
                          GZDoom 4.10


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/

You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors