===========================================================================
Advanced engine needed  : GZDoom & Zdoom-based ports
Primary purpose         : Single play
===========================================================================
Title                   : Trauma: St. Lux v1.1a
Filename                : TStLux_v1a1.zip
Release date            : 18-Sept-2020
Author                  : EmptyCell
Email Address           : [redacted]
Misc. Author Info       : Newbie Doom mapper

Description             : Trauma: St. Lux is a 3 level mapset.
                          
                          Wad is based around hospital with underground lab
                          theme.

Additional Credits to   : * Nick Baker - Nightmare Animations Pack
                          * Captain Toenail - Distant Gun Fire Soundpack
                          * Gothic with sprites edits by: Xaser, Jimmy,
                          Minigunner - Bushes Sprite Pack
                          * Fuzzball Fox - Xtra Lites Texture Pack
                          * Duke3D & Strife with sprites edits by: Captain
                          Toenail - Liquid Fountains Pack
                          * ID Software - with sprites edits by: Yuyu3  -
                          Radioactive Corpses Pack
                          * Cage - Cage Texture Pack
                          * Rogue Entertainment, Raven Software - Edits by:
                          Yuyu3 - Garden Trees Pack
                          * elend & TheMrCat - Worklights Pack
                          * Tool - MIDI Sequenced by: Troy Martin, Jim
                          Marshall & Pat Barry
                          
===========================================================================
* What is included *

New levels              : 3
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP03
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Editor(s) used          : GZDoom Builder, Ultimate Doom Builder & Slade 3
Known Bugs              : On MAP03, when hitting the switch in the first
                          room, your game might freeze for a bit. This can be
                          severe on slower computers. Please wait until your
                          game unfreezes or close the game and start again. 
May Not Run With        : May not run correctly with Brutal Doom, due to
                          custom skill system. Zandronum have visual bugs,
                          due to no support for multitagged sectors.
Tested With             : G/Q/LZDoom, Zandronum


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors