===========================================================================
Advanced engine needed  : Limit-removing
Primary purpose         : Single play
===========================================================================
Title                   : Whittling time
Filename                : whittime.wad
Release date            : 25/02/2026
Author                  : Thelokk
Email Address           : [redacted]
Other Files By Author   : boa1kd.wad, boa2kd.wad, sloi.wad, tridoom.wad...
                          bunch of stuff. 
Misc. Author Info       : You can find me on bsky or Discord.

Description             : Whittle away your time.
                          
                          You won't ever run out of it, am I right?
                          
                          ;-)

Additional Credits to   : Lisaancelle: playtesting. My sister: photo I used
                          as a basis for the sky texture. 
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch 
Build Time              : a week
Editor(s) used          : UDB, SLADE3, Krita
Known Bugs              : None that I know of.
May Not Run With        : vanilla ports
Tested With             : DSDA 29.0


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors