Title                   : Deathmatch Revival [Special Edition]: 40 Cross Compatible Maps By The Doom Community 
Filename                : dmr_2014.zip
Author                  : DG93, Doomkid, & Joe Pallai
Email Address           : shockwave1993attack@gmail.com & thedevilzworker@hotmail.com

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							**Primary Purpose: Deathmatch**			
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About this WAD          : In this special edition version (dmr_2014.wad), a few maps were edited/debugged along with 5 new extra maps. 

			  Deathmatch Revival (dmr_2014.wad) was started sometime back in March of 2013 by Doomkid from 
		 	  the Doomworld forums. Since July of 2013, management position was handed off to Joe Pallai
			  and then to me (DG93) in early December. 

			  The DMR team crafted the 35 level megawad cross compatible 
			  with the following Doom 2 source ports: "Zandronum" "Odamex" and "ZDaemon"
			  for the Doom Community.

			  
			  DMR is like a new age "DWANGO" but branded with a new name by Doomkid. DMR has many map themes inspired
			  by some of the maps from the DWANGO series. A couple of maps have "Green War" DM themes while a few others are
			  remakes of some of the original Doom 1 & Doom 2 layouts. There are also 2
			  maps that have the "Gothic99" theme as well. The rest contain original mapping designs.

			  When hosting a server [DMflags]: Allow players to jump, use freelook, all item and barrel respawn, call votes on map change,
			  call votes to kick players, optional to allow monsters, and allow autoaim. 

			  We hope you all enjoy playing our levels!

			  **Please give us some feedback** 

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								**CREDITS**
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Additional Credits to   :  The Creators of Doombuilder and XWE.

			   Doomkid who started the DMR project.
			   Joe Pallai for taking over management in July of 2013 - 12/6/2013
			   Myself (Doomguy93) for taking the management position on 12/6/2013
			
			   Jason "Jay" R. from http://zorasoft.net/ for some MIDIs
			
			   To the DMR team: Doomkid, doomguy93, Joe Pallai, Guardsoul, one_Two,
					    mrthejoshmon, W1D3A55, Bobvorn, Captain Toenail,
					    TheMionicDonut, Lextiic, Omegalore, Inkie, Flame0d,
					    KatZune, joe-ilya, Springy, Phendrena, DataCore,
					    Walter Confalonieri, FireFish, Mr. Fiat, DoomRenegade,
					    Dusk, & Agaures
						

Our Special Thanks to   :  DoomRenegade, Memfis, scifista42, and GreyGhost from the Doomworld 
			   forums for the help making the DEHACKED file.

Another very Special 
Thanks to   		:  Oxyde from ZDaemon & GreyGhost for fixing the bugs in the DMR PWAD.
			   Also for [LAD]St_Anger1 from ZDaemon for hosting the DMR server.




To the participants 
whose maps were not 
included in DMR: 	On behalf of Doomkid, Joe Pallai, and myself (DG93), 
		 	We thank all of you for your effort and contributions to DMR.
		 	Your works were not forgotten. Never give up on mapping and
			take the constructive criticism as a way to improve upon your
			skills. There is always a possibility of a sequel to DMR and 
			you are welcome to come back with new or improved maps.
			
			Thank you,
			Michael M. (DG93)

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								**INFORMATION**
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Episode and Level #     : MAP01 "DMR01" 				By Doomkid
			  MAP02 "Rape Dungeon"				By Lextiic & Doomkid
			  MAP03 "The Courtyard"				By doomguy93						
			  MAP04 "Gothic Halls"				By doomguy93						
			  MAP05 "Brickage"				By joe-ilya						
			  MAP06 "Deathmatch Prison"			By FireFish
			  MAP07 "Cathartic Virtues"			By DataCore						
			  MAP08 "Duke It Out"				By mrthejoshmon						
			  MAP09 "Generic UAC Base"			By W1D3A55						
			  MAP10 "The Great Tree"			By Mr. Fiat						
			  MAP11 "oT_War"				By one_Two						
			  MAP12 "No Fun Zone"				By TheMionicDonut
			  MAP13 "Water Station"				By Inkie
			  MAP14 "Skull Crusher"				By Captain Toenail
			  MAP15 "Power Plant"				By Captain Toenail
			  MAP16 "Donut"					By Doomkid
			  MAP17 "Trips And Tracks"			By Doomkid						
			  MAP18 "Weapon Research Facility"		By Bobvorn
			  MAP19 "Entrymake" 				By Doomkid
			  MAP20 "Entrymake 2"				By Doomkid	
			  MAP21 "UAC Testing Facility"			By Joe Pallai						
			  MAP22 "Deathmatch Simple"			By Springy						
			  MAP23 "Dihydrogen Monoxide"			By Phendrena						
			  MAP24 "Training Center"       		By Guardsoul						
			  MAP25 "Switcherdoom!"				By Doomkid						
			  MAP26 "Inferno Arena"				By Omegalore & doomguy93						
			  MAP27 "Judgement"				By KatZune						
			  MAP28 "Sin Chaser"				By Joe Pallai						
			  MAP29 "Splatter House"			By Flame0d & Joe Pallai						
			  MAP30 "Way Of War"				By DataCore
			  MAP31 "Block Fort"				By Doomkid						
			  MAP32 "Smoke Break"				By Doomkid
			  MAP33 "Suicide House"				By Walter Confalonieri
			  MAP34	"On Melancholy Hill"			By joe-ilya
			  MAP35	"Credits"				By Doomkid

New Maps		: MAP36 "Aquatic Annihilation" 			By Dusk
			  MAP37 "Actual Map"				By Agaures
			  MAP38 "Castle Underhalls"			By DoomRenegade
			  MAP39 "Roots Bloody Roots"			By Doomkid
			  MAP40 "Rick Rolled [DMR Extra Credits]"	By Doomkid


Changes			: MAP04 - Removed barrels. Added teleports to rocket launcher sector. Fixed 2 missing textures that appeared in Odamex.
			  MAP05 - Removed a couple of teleports.
			  MAP06 - Removed a few demons in the map. Fixed a misaligned ceiling texture.
			  MAP08 - Made perimeter slightly bigger. Added more super shotguns and a BFG. Added a partial invisibilty power up by exit.
			  MAP10 - [This used to be map slot 34]
				  Moved rocket launcher to center. Added 3 boxes of rocket ammo. Added a beserk pack by exit.
			  MAP11 - Changed midi "You Will Be Under My Wheels" to "Invaders Must Die".
			  MAP12 - Removed blue mega-armor and replaced with BFG.
			  MAP15 - Created platform lift/switch to lower BFG.
			  MAP23 - Changed midi to Sonic 2's "Chemical Plant Zone". Replaced megaspheres with green-armors. 
				  Replaced rocket launcher with BFG and replaced boxes of rockets with cell packs.
				  Added platform lift to BFG.
			  MAP25 - Added a megasphere and two stimpacks in sectret location.
			  MAP26 - Removed 5 imps.
			  MAP34 - [This used to be in map slot 10] 
				  Created teleport to partial invisibilty power up. Edited current midi "On Melancholy Hill".

Single Player           : Not implemented. However, some levels have demons but it's not intended for SP.

Cooperative 2-4 Player  : Not implemented

Deathmatch 2-8 Player   : Yes 
			  
Difficulty Settings     : Not implemented  
			 
New Sounds              : No

New Graphics            : Yes

Construction Time       : Started: March of 2013
			  Finished: June 19th 2014
		  
New Music               : Yes

Demos Replaced          : none

Base                    : Some levels made from scratch. A few based on the design elements from Doom 1/Doom 2.
Editor(s) used          : "Doombuilder"  "XWE"   "Microsoft Paint"
Known Bugs              : Please notify me via email address or my Doomworld.com forums account "doomguy93"
			  if you spot any game glitches.
			   

COPYRIGHT & PERMISSION  : Authors (in exception to the ones from the DMR Team) are NOT to use these maps as a base for modification or
			  reuse. Permissions have been obtained from original authors for any of
			  their resources modified or included in this file. 
			  Authors MAY take inspiration of design elements from DMR maps when building custom wads.

**You MAY distribute this WAD in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

""You MAY also use MIDIs and textures for reuse.

Enjoy! 

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