===========================================================================
Advanced engine needed  : Boom Compatible
Primary purpose         : Deathmatch
===========================================================================
Title                   : Greenwar II
Filename                : gw2.zip
Release date            : November 26th, 2009
Author                  : 32in24 Team/Hellbent
Email Address           : shaikoten@hotmail.com
                          esselfortium@gmail.com
                          chesterules@yahoo.com
Other Files By Author   : Greenwar, r-mega, Lost Refinery, UAC Experiment

                          32in24.wad (FFA), 32in24sp.wad, 32in24-3.wad
                          (DUEL CORE EDITION), 32in24-4.wad (CTF)
                          32in24-5.wad (FFA) 32in24-6.wad (FFA)
                          32in24-7.wad (CTF) 32in24-8.wad (FFA)

Description             : Greenwar II is the sequel to the highly-acclaimed 
                          deathmatch megawad Greenwar!  The project followed
                          the similar method of past 32in24 projects; have
                          one team make bare layouts and then have another
                          team detail those layouts.  However in this case,
                          all of the layouts were created by Hellbent, the 
                          author of the original Greenwar.  Gameplay was 
                          preserved as faithfully as possible while also
                          making the maps look damn sexy.

Maplist:
------------------------------------------------------------------
----Map # -------------Map Name---------------------- Detailer----
------------------------------------------------------------------
    MAP01 - The Desecrated Ruins                       Craigs
    MAP02 - Chinook                                    Mechadon
    MAP03 - Enter Baal's Sinister Wargrounds of Hate   Rottking
    MAP04 - Mayan Ryan                                 esselfortium
    MAP05 - Filth Factory                              Butts
    MAP06 - Escape From Philadelphia                   Rottking
    MAP07 - Catarhactes                                Mechadon
    MAP08 - Memnoch                                    Mechadon
    MAP09 - Ascensio                                   Hellbent
    MAP10 - Absinthe                                   brinks
    MAP11 - Schism                                     Mechadon
    MAP12 - Graceful Onslaught                         Craigs
    MAP13 - Tesseract                                  Mechadon
    MAP14 - Turquoise Hexagon Sun                      esselfortium
    MAP15 - Superfluo                                  Mechadon/Hellbent
    MAP16 - Recycle or Die                             Mechadon
    MAP17 - Milton                                     Cybershark
    MAP18 - Through the Nuking Glass                   Rottking
    MAP19 - Werner Herzog Eats His Shoe                esselfortium
    MAP20 - Rusty Garden                               Vader
    MAP21 - BFG Containment Area                       Lupinx-Kassman/esselfortium
    MAP22 - Chaos Wargrounds of Yog-Sothoth's Arctic   Rottking
            Caverns of Terror
    MAP23 - Paregoric                                  Mechadon
    MAP24 - Dominion Grinder                           Butts/Mechadon
    MAP25 - Ogrim's Shrine                             Vader
    MAP26 - Opus                                       Craigs
    MAP27 - Electropsychosis                           TheMionicDonut
    MAP28 - Trepidation                                Mechadon
    MAP29 - Diametric Opposition                       Mechadon
    MAP30 - Freezer Burn                               Kuchikitaichou/Cybershark
    MAP31 - The Charles Fort Experiment                The Green Herring
    MAP32 - Rapecube                                   brinks
    MAP33 - Limbo Dancing                              Cybershark
    MAP34 - Bleeding Grounds                           TheMionicDonut
    MAP35 - Edgecrusher                                Mechadon
    MAP36 - nz12b                                      -n/a-

Additional Credits To	: Shaikoten, esselfortium, and the 32in24 regulars
                          for running the project and doing all of the
                          detailing.  esselfortium for compiling the
                          texture resource.  Shaikoten for making some
                          graphics.  The Green Herring for the music in 
                          MAP35...and everyone else who has their music in 
                          here.  Also Csonicgo,TheMionicDonut, and Mechadon 
                          for helping come up with map names towards the 
                          end of development.  And Shaikoten, Hellbent, and  
                          Mechadon for finding musical bits for various maps. 
                          Lastly Mechadon for compiling the wad, making the 
                          CWILV patches, the statusbar, compiling the various 
                          MAPINFO lumps, and fixing map bugs.  And everyone 
                          else that I'm sure we've forgotten!

                          Special thanks go to r and Croesus for playtesting 
                          all my maps over the years, and r especially for 
                          making lists of my wads and keeping them organized 
                          so that I was able to select them. Also a special 
                          thanks go to r, milton and croesus for teaching me 
                          how to make fun dm maps.

                          Oh yeah, and a special thanks to mek for all the 
                          work at the end to get this thing out the door!

===========================================================================
* What is included *

New levels              : 36
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 - MAP36
Single Player           : Player starts only
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : Any Deathmatch variants
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch (except for MAP33 which was based
                          off of E3M7)
Build Time              : 2 years & 10 days (excluding the creation of the
                          original layouts)
Editor(s) used          : Doom Builder, Doom Builder 2, XWE, SLumpEd, GIMP,
                          MSPaint
Known Bugs              : The skies in MAP08 and MAP23 when played in a port such as 
                          PRBoom+ are borked.  MAP36 will crash outright in PRBoom+
                          and probably other, simlar ports.  Certain Boom ports may
                          crash upon exiting MAPs 33 and higher.
May Not Run With...     : non-Boom compatible ports, waffles


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.doomworld.com
           http://mekworx.phenomer.net
